18118762. REAL TIME REWIND PLAYBACK simplified abstract (Snap Inc.)
Contents
REAL TIME REWIND PLAYBACK
Organization Name
Inventor(s)
REAL TIME REWIND PLAYBACK - A simplified explanation of the abstract
This abstract first appeared for US patent application 18118762 titled 'REAL TIME REWIND PLAYBACK
Simplified Explanation:
This patent application describes a media player that allows for real-time rewind playback of a media file by caching and rendering segments of frames one at a time.
Key Features and Innovation:
- Real-time rewind playback of media files
- Caching and rendering of segments of frames
- Playback on the fly without caching the entire media file
Potential Applications: This technology could be used in video players, streaming services, and other media playback devices to enhance the user experience.
Problems Solved: This technology addresses the limitation of traditional media players that require caching the entire media file for rewind playback.
Benefits:
- Improved user experience with real-time rewind playback
- Reduced storage and processing requirements by caching segments of frames
Commercial Applications: Potential commercial applications include video streaming services, media player software, and entertainment devices.
Prior Art: Readers can start searching for prior art related to this technology in the field of media playback, video streaming, and multimedia technologies.
Frequently Updated Research: Stay updated on advancements in media player technology, video streaming services, and multimedia playback devices.
Questions about Media Player Technology: 1. How does this technology improve the user experience of media playback? 2. What are the potential commercial applications of this innovation?
Original Abstract Submitted
A media player providing real time rewind playback of a played media file having segments of frames. A last segment N of the played media file is cached and rendered on a device, such as a mobile device, then a previous segment N−1 is cached and rendered, and the process continues until there are no more segments of the played media file to cache and render. Only a segment of the played media file is cached at a time, rather than the whole media file, such that the played media file can be replayed on the fly.