18090381. EMULATING ORIENTED BOUNDING BOXES IN BOUNDING VOLUME HIERARCHIES simplified abstract (ATI Technologies ULC)

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EMULATING ORIENTED BOUNDING BOXES IN BOUNDING VOLUME HIERARCHIES

Organization Name

ATI Technologies ULC

Inventor(s)

David William John Pankratz of Markham (CA)

EMULATING ORIENTED BOUNDING BOXES IN BOUNDING VOLUME HIERARCHIES - A simplified explanation of the abstract

This abstract first appeared for US patent application 18090381 titled 'EMULATING ORIENTED BOUNDING BOXES IN BOUNDING VOLUME HIERARCHIES

Simplified Explanation

The technique described in the patent application involves using a bounding volume hierarchy with oriented bounding boxes that are translated into simpler shapes for efficient ray tracing.

  • Emulation of oriented bounding boxes into regular shapes or volumes
  • Traversal of the bounding volume hierarchy
  • Use of dedicated hardware for real-time emulation

Key Features and Innovation

  • Translation of oriented bounding boxes into simpler shapes for improved performance
  • Traversal of the bounding volume hierarchy for ray tracing
  • Real-time emulation using dedicated hardware

Potential Applications

The technology can be applied in various industries such as gaming, computer graphics, virtual reality, and simulation.

Problems Solved

The technology addresses the need for efficient ray tracing in complex scenes with oriented bounding boxes.

Benefits

  • Improved performance in ray tracing
  • Real-time emulation for complex scenes
  • Enhanced visualization in gaming and virtual reality applications

Commercial Applications

The technology can be used in video game development, architectural visualization, medical imaging, and scientific simulations, leading to faster and more realistic rendering.

Prior Art

Readers can explore prior research on ray tracing techniques, bounding volume hierarchies, and hardware acceleration in computer graphics.

Frequently Updated Research

Researchers are constantly exploring new algorithms and hardware optimizations for ray tracing and real-time rendering.

Questions about Ray Tracing

How does ray tracing improve the visual quality of computer graphics?

Ray tracing allows for realistic lighting and shadow effects, creating more lifelike images compared to traditional rendering techniques.

What are some challenges in implementing real-time ray tracing?

Real-time ray tracing requires significant computational power and efficient algorithms to render complex scenes at interactive frame rates.


Original Abstract Submitted

A technique for performing ray tracing is provided. The technique is applied to a bounding volume hierarchy which comprises a plurality of oriented bounding boxes. The oriented bounding boxes are emulated by translating each oriented bounding box into two or more volumes. After the emulating step, the bounding volume hierarchy is traversed. In some examples, the regular shapes or volumes comprise axis-aligned bounding boxes, cubes or anisotropic rectangles. In one example, the emulating step is performed at run-time using dedicated hardware.