18087208. USER INTERACTIONS IN A GAME STREAMING ENVIRONMENT simplified abstract (IGT)

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USER INTERACTIONS IN A GAME STREAMING ENVIRONMENT

Organization Name

IGT

Inventor(s)

Dwayne R. Nelson of Las Vegas NV (US)

Kevin Higgins of Reno NV (US)

USER INTERACTIONS IN A GAME STREAMING ENVIRONMENT - A simplified explanation of the abstract

This abstract first appeared for US patent application 18087208 titled 'USER INTERACTIONS IN A GAME STREAMING ENVIRONMENT

Simplified Explanation:

This patent application describes systems and methods that allow a user on a streaming device to interact with other users on client devices to trigger events on a live streaming platform.

Key Features and Innovation:

  • Enables user interaction between streaming and client devices
  • Triggers events on a live streaming platform
  • Enhances user engagement during live streams

Potential Applications: This technology could be used in live streaming events, online gaming platforms, virtual concerts, and interactive educational sessions.

Problems Solved: Addresses the need for increased user engagement during live streaming events and enhances the overall experience for viewers.

Benefits:

  • Improved user interaction and engagement
  • Enhanced user experience during live streams
  • Increased interactivity between users on different devices

Commercial Applications: Title: Interactive Live Streaming Technology for Enhanced User Engagement This technology could be utilized by streaming platforms, online gaming companies, virtual event organizers, and educational institutions to enhance user engagement and interaction during live events.

Prior Art: Readers can start their search for prior art related to this technology by looking into patents or publications in the field of interactive live streaming, user engagement technologies, and real-time event triggering systems.

Frequently Updated Research: Stay updated on research related to user interaction in live streaming, real-time event triggering, and enhancing user engagement during online events.

Questions about Interactive Live Streaming Technology: 1. How does this technology improve user engagement during live streaming events? 2. What are the potential commercial applications of this interactive live streaming technology?


Original Abstract Submitted

Systems and methods that enable a user at a streaming device to interact with one or more users at one or more client devices to trigger one or more events occurring in association with a live streaming platform.