17960582. NONLINEAR REPRESENTATIONS FOR VECTOR OBJECTS simplified abstract (Adobe Inc.)

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NONLINEAR REPRESENTATIONS FOR VECTOR OBJECTS

Organization Name

Adobe Inc.

Inventor(s)

Ankit Phogat of Dadri (IN)

Vishwas Jain of Bengaluru (IN)

Vineet Batra of Pitam Pura (IN)

Souymodip Chakraborty of Bengaluru (IN)

Kevin John Wampler of Seattle WA (US)

NONLINEAR REPRESENTATIONS FOR VECTOR OBJECTS - A simplified explanation of the abstract

This abstract first appeared for US patent application 17960582 titled 'NONLINEAR REPRESENTATIONS FOR VECTOR OBJECTS

The abstract describes techniques for creating nonlinear representations of vector objects using a nonlinear vector graph. This allows for the construction of vector objects by connecting points with primitives in a nonlinear manner. The vector object can be edited by modifying the nonlinear vector graph before being displayed in a user interface.

  • Nonlinear representations of vector objects using a nonlinear vector graph
  • Construction of vector objects by connecting points with primitives in a nonlinear way
  • Editing of vector objects by modifying the nonlinear vector graph
  • Displaying the vector object in a user interface

Potential Applications: - Graphic design software - Computer-aided design (CAD) tools - Animation software

Problems Solved: - Enhancing the representation of vector objects - Allowing for nonlinear connections between points and primitives - Providing a flexible and editable way to create vector graphics

Benefits: - Improved creativity and flexibility in designing vector objects - Enhanced user experience in editing vector graphics - Efficient construction of complex vector objects

Commercial Applications: Title: Innovative Nonlinear Vector Graph Technology for Graphic Design Software This technology can be used in graphic design software to revolutionize the way vector objects are created and edited. It can enhance the capabilities of design tools and attract users looking for advanced features in vector graphics software.

Prior Art: There is limited prior art related to the specific implementation of nonlinear vector graphs for vector object representation. However, existing techniques in graphic design and CAD software may have similarities in terms of creating and editing vector objects.

Frequently Updated Research: There may be ongoing research in the field of computer graphics and vector object representation that could impact the development and implementation of nonlinear vector graphs in design software.

Questions about Nonlinear Vector Graph Technology: Question 1: How does the nonlinear vector graph technology improve the representation of vector objects compared to traditional methods? Answer: The nonlinear vector graph allows for more creative and flexible connections between points and primitives, resulting in unique and complex vector objects that are not easily achievable with traditional linear representations.

Question 2: What are the potential challenges in implementing nonlinear vector graphs in graphic design software? Answer: Some challenges may include optimizing performance for real-time editing, ensuring compatibility with existing design tools, and providing intuitive user interfaces for manipulating nonlinear vector graphs.


Original Abstract Submitted

Techniques for nonlinear representations for vector objects are described that support construction of a nonlinear vector graph to represent a vector object. In an implementation, a user input is received including a plurality of points and at least one primitive. A content processing system then generates a vector object by constructing a nonlinear vector graph that specifies a nonlinear connection of the plurality of points with the at least one primitive. In some examples, the vector object is edited by applying an edit to the nonlinear vector graph. Once generated, the content processing system then outputs the vector object for display, e.g., in a user interface.