17959494. ELECTRONIC DEVICE AND METHOD FOR REPRESENTING CONTENTS simplified abstract (SAMSUNG ELECTRONICS CO., LTD.)

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ELECTRONIC DEVICE AND METHOD FOR REPRESENTING CONTENTS

Organization Name

SAMSUNG ELECTRONICS CO., LTD.

Inventor(s)

Taehun Ko of Suwon-si (KR)

Jiyeon Shin of Suwon-si (KR)

Hoon Han of Suwon-si (KR)

Yunjeong Ji of Suwon-si (KR)

ELECTRONIC DEVICE AND METHOD FOR REPRESENTING CONTENTS - A simplified explanation of the abstract

This abstract first appeared for US patent application 17959494 titled 'ELECTRONIC DEVICE AND METHOD FOR REPRESENTING CONTENTS

Simplified Explanation

The patent application describes an electronic device with a rotatable support part, a display, and a sensor system including an eye tracking camera and a front camera. The device is capable of recognizing objects in the user's field of view and adjusting the display of content based on the user's gaze dwell time for the object.

  • The electronic device includes a body part, a glass member, and a display.
  • A support part is connected to the body part and allows for rotation.
  • The sensor system consists of an eye tracking camera and a front camera.
  • The processor is connected to the display and the sensor system.
  • The processor can output content on the display and recognize objects using the front camera.
  • The eye tracking camera measures the user's gaze dwell time for the object.
  • If the gaze dwell time is longer than a reference time, the processor adjusts the display to avoid overlapping with the object.
  • If the gaze dwell time is shorter than the reference time, the processor maintains the initial display type for the content.

Potential applications of this technology:

  • Smartphones or tablets with improved user experience and content display.
  • Augmented reality devices that can adjust content based on the user's gaze.
  • Gaming devices that can adapt the display based on the user's focus.

Problems solved by this technology:

  • Avoids obstructing important objects in the user's field of view with displayed content.
  • Provides a more immersive and personalized user experience by adjusting content based on the user's gaze.

Benefits of this technology:

  • Enhances user experience by optimizing content display.
  • Reduces distractions and improves focus on important objects.
  • Provides a more intuitive and interactive interface.


Original Abstract Submitted

Provided is an electronic device including a body part, a glass member disposed on the body part, a display disposed on the glass member, a support part rotatably connected to the body part, a sensor including an eye tracking camera and a front camera configured to capture an image of a front side of a user, and a processor operatively connected to the display and the sensor, wherein the processor is configured to output at least one content via the display, recognize at least one object by the front camera, obtain the user's gaze dwell time for the object by the eye tracking camera, based on the gaze dwell time being longer than or equal to a reference time, obtain an area occupied by the object in a field of view (FOV) of the front camera, based on the area, output the at least one content on a region having no overlap with the object, or reduce a size of the at least one content and output the at least one content on one side of the display, and based on the user's gaze dwell time for the object being less than the reference time, output the at least one content in a type identical to an initial output type.