17933707. DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR CONTENT APPLICATIONS simplified abstract (Apple Inc.)
DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR CONTENT APPLICATIONS
Organization Name
Inventor(s)
Matan Stauber of San Francisco CA (US)
Poyan Pourshian of Alameda CA (US)
Lorena S. Pazmino of San Francisco CA (US)
Jonathan R. Dascola of San Francisco CA (US)
DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR CONTENT APPLICATIONS - A simplified explanation of the abstract
This abstract first appeared for US patent application 17933707 titled 'DEVICES, METHODS, AND GRAPHICAL USER INTERFACES FOR CONTENT APPLICATIONS
Simplified Explanation
The patent application describes a technology that allows an electronic device to display a user interface of a content application in a three-dimensional environment. The user interface can be shown with or without virtual lighting effects, depending on the mode selected. The device can also update the display of interactive user interface elements based on the user's pose.
- The technology enables displaying a content application's user interface in a three-dimensional environment.
- The user interface can be shown with or without virtual lighting effects, depending on the selected mode.
- The electronic device can detect the user's pose and update the display of interactive user interface elements accordingly.
Potential Applications
- Gaming: The technology can enhance the gaming experience by displaying game interfaces in a three-dimensional environment with virtual lighting effects.
- Virtual Reality (VR): It can be used to create immersive VR experiences by displaying VR application interfaces in a three-dimensional environment.
- Augmented Reality (AR): The technology can be applied to AR applications, allowing the user to interact with virtual objects in a three-dimensional space.
Problems Solved
- Lack of immersive user interfaces: The technology solves the problem of traditional two-dimensional user interfaces by providing a three-dimensional environment with virtual lighting effects.
- Limited interaction options: By detecting the user's pose, the technology allows for more interactive user interfaces, enhancing the user experience.
Benefits
- Enhanced user experience: The three-dimensional environment and virtual lighting effects provide a more immersive and visually appealing user interface.
- Improved interaction: The ability to update the display based on the user's pose allows for more intuitive and natural interaction with the user interface.
- Versatility: The technology can be applied to various applications, including gaming, VR, and AR, providing a versatile solution for different industries.
Original Abstract Submitted
In some embodiments, an electronic device displays a user interface of a content application in a three-dimensional environment with or without virtual lighting effects applied to the three-dimensional environment depending on whether the user interface is in a mode that does not include virtual lighting or a mode that includes virtual lighting. In some embodiments, an electronic device updates display of interactive user interface elements in response to detecting a respective pose of a respective portion of a user of the electronic device.