17456007. GAZE-BASED AUDIO BEAMFORMING simplified abstract (GOOGLE LLC)

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GAZE-BASED AUDIO BEAMFORMING

Organization Name

GOOGLE LLC

Inventor(s)

Dongeek Shin of Santa Clara CA (US)

GAZE-BASED AUDIO BEAMFORMING - A simplified explanation of the abstract

This abstract first appeared for US patent application 17456007 titled 'GAZE-BASED AUDIO BEAMFORMING

Simplified Explanation

Abstract

Beamforming is a technique that can enhance audio quality and intensity in a specific direction, improving the user's ability to hear in certain environments. This patent application proposes using augmented reality glasses to track the user's eye movements and direct the beamforming towards a desired object, such as a person speaking. To optimize efficiency, the necessary information for beamforming is stored in a database and retrieved in real-time.

Patent/Innovation Explanation

  • Beamforming improves audio quality and intensity in a specific direction.
  • Augmented reality glasses track the user's eye movements.
  • Eye tracking triggers and guides the beamforming towards a desired object of interest.
  • Information required for beamforming is stored in a database.
  • The stored information is recalled at runtime to optimize the beamforming process.

Potential Applications

  • Enhancing audio quality and intensity for individuals wearing augmented reality glasses.
  • Improving speech recognition and communication in noisy environments.
  • Assisting individuals with hearing impairments by focusing audio towards specific sound sources.
  • Enhancing virtual reality experiences by directing audio towards virtual objects or characters.

Problems Solved

  • Difficulty hearing or understanding speech in noisy environments.
  • Inability to focus on specific sound sources in crowded or chaotic situations.
  • Limited audio quality and intensity in augmented or virtual reality experiences.
  • Challenges faced by individuals with hearing impairments in noisy or crowded settings.

Benefits

  • Improved audio quality and intensity in a desired direction.
  • Enhanced ability to hear and understand speech in challenging environments.
  • Personalized audio experiences based on the user's gaze and interests.
  • Potential accessibility benefits for individuals with hearing impairments.


Original Abstract Submitted

Beamforming can improve the audio quality and/or intensity in a particular direction, which can help a user hear, especially in certain environments. Augmented reality glasses can track the eye, or eyes, of a user which can trigger and guide the beamforming towards a particular object of interest, such as a person speaking. The beamforming may be made efficient by storing information necessary for beamforming in a database and recalling the information at runtime.