Radian Arc Limited (20240342594). A Computer System and Computer Implemented Method for Gaming in A Virtualisation Environment simplified abstract
Contents
A Computer System and Computer Implemented Method for Gaming in A Virtualisation Environment
Organization Name
Inventor(s)
David Cook of Subiaco, Western (AU)
Ed Seibold of Subiaco, Western (AU)
A Computer System and Computer Implemented Method for Gaming in A Virtualisation Environment - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240342594 titled 'A Computer System and Computer Implemented Method for Gaming in A Virtualisation Environment
The present invention involves a method for gaming in a virtualization environment, utilizing a GPU server with predefined GPU capacity to match the required GPU resource of each game.
- Obtaining information on multiple games, including technical details indicating GPU requirements.
- Providing a GPU server with at least one GPU and predefined capacity.
- Receiving gaming requests from computing devices.
- Dynamically creating virtual machines on the GPU server, assigning virtual GPU capacity that matches the required GPU resource for each game.
Potential Applications: - Cloud gaming services - Virtual reality gaming platforms - High-performance computing environments
Problems Solved: - Efficient allocation of GPU resources for gaming - Seamless gaming experience across different games - Optimized performance in virtualization environments
Benefits: - Improved gaming performance - Cost-effective GPU resource allocation - Enhanced user experience in virtualized gaming environments
Commercial Applications: Title: "Optimized GPU Resource Allocation for Virtualized Gaming Environments" This technology can be utilized by cloud gaming providers, virtual reality gaming platforms, and companies requiring high-performance computing solutions.
Prior Art: Readers can explore prior art related to GPU resource allocation in virtualization environments, cloud gaming technologies, and virtual machine management systems.
Frequently Updated Research: Stay updated on advancements in GPU virtualization, cloud gaming technologies, and virtual machine optimization for gaming applications.
Questions about GPU Resource Allocation in Virtualized Gaming Environments: 1. How does this technology impact the overall gaming experience for users? - This technology enhances gaming performance by efficiently allocating GPU resources based on game requirements. 2. What are the potential cost savings for companies implementing this GPU resource allocation method? - By dynamically creating virtual machines with matching GPU capacities, companies can optimize resource usage and reduce unnecessary expenses.
Original Abstract Submitted
the present invention relates to a computer-implemented method of gaming in a virtualisation environment. the method comprises obtaining information in relation to a plurality of games, the information including technical information indicative of the required gpu resource of each game, providing a gpu server comprising at least one graphics processing unit (gpu) with a predefined gpu capacity, receiving from a computing device a gaming request, and dynamically creating a virtual machine on the gpu server, the virtual machine being assigned a virtual gpu capacity from the at least one gpu that substantially matches the required gpu resource for the game.