Mursion, Inc. (20240342593). PEER TO PEER COMMUNICATION SYSTEM AND METHOD simplified abstract

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PEER TO PEER COMMUNICATION SYSTEM AND METHOD

Organization Name

Mursion, Inc.

Inventor(s)

Arjun Nagendran of San Mateo CA (US)

Brian D. Kelly of Orlando FL (US)

PEER TO PEER COMMUNICATION SYSTEM AND METHOD - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240342593 titled 'PEER TO PEER COMMUNICATION SYSTEM AND METHOD

Simplified Explanation:

The patent application describes a peer-to-peer communication system and method that allows users to communicate in real-time while controlling avatars in a gaming engine or during a video conference.

  • Users can establish a real-time peer-to-peer communication link to transmit audio, video, and data communications.
  • The system captures audio and video from input devices used by users controlling avatars and transmits synchronized audio, video, and data communications in real-time over the communication link.

Key Features and Innovation:

  • Real-time peer-to-peer communication link for audio, video, and data transmissions.
  • Capture and transmission of synchronized audio, video, and data communications.
  • Integration with gaming engines for avatar simulations.

Potential Applications:

  • Online gaming platforms
  • Virtual reality environments
  • Video conferencing systems

Problems Solved:

  • Delayed or unsynchronized communication in virtual environments
  • Limited interaction capabilities in gaming engines

Benefits:

  • Enhanced real-time communication experience
  • Improved user interaction and engagement
  • Seamless integration with gaming applications

Commercial Applications:

The technology can be utilized in online gaming platforms, virtual reality environments, and video conferencing systems to enhance communication and user interaction, potentially leading to increased user engagement and satisfaction in these applications.

Questions about Peer-to-Peer Communication System and Method:

1. How does the system ensure synchronized audio, video, and data communications in real-time? 2. What are the potential security considerations for peer-to-peer communication in gaming environments?


Original Abstract Submitted

a peer to peer communication system and method are provided to enable interfacing with an application running on a gaming engine for an avatar simulation or video conference. the system and method establish a real-time peer-to-peer communication link between remotely located users for transmission in real-time of audio, video, and data communications. the system and method capture incoming audio and video transmissions from input devices operable by the users while controlling one or more avatars, and transmit, in real time, synchronized audio, video, and data communications to the users over the communication link.