IGT (20240321049). PLAYER IMAGE USAGE IN GAMING SYSTEMS simplified abstract

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PLAYER IMAGE USAGE IN GAMING SYSTEMS

Organization Name

IGT

Inventor(s)

Fayez Idris of Dieppe CA (US)

Dwayne Nelson of Las Vegas NV (US)

PLAYER IMAGE USAGE IN GAMING SYSTEMS - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240321049 titled 'PLAYER IMAGE USAGE IN GAMING SYSTEMS

Simplified Explanation: This patent application describes gaming systems and methods that capture a player's image, enhance it, and then use it in the display of a game.

  • Uses pose images from a sequence creation system and images of non-players to enhance the player's image.
  • The enhanced player image is then integrated into the gameplay experience.

Key Features and Innovation:

  • Utilizes player images to enhance the gaming experience.
  • Incorporates pose images and images of non-players to create enhanced player images.

Potential Applications:

  • Enhancing player immersion in video games.
  • Customizing player avatars in gaming environments.

Problems Solved:

  • Enhancing player engagement in gaming.
  • Providing a more personalized gaming experience.

Benefits:

  • Increased player immersion.
  • Customized gaming experiences.

Commercial Applications: Enhancing player engagement in virtual reality gaming experiences.

Prior Art: Research into image manipulation in gaming systems.

Frequently Updated Research: Ongoing developments in image processing technology for gaming systems.

Questions about Gaming Systems with Enhanced Player Images: 1. How do gaming systems use pose images to enhance player images? 2. What are the potential applications of enhanced player images in gaming environments?


Original Abstract Submitted

gaming systems and methods that obtain a player image, use the obtained player image to create an enhanced player image, and then use the enhanced player image in a display of a play of a game. in various embodiments, the gaming system and method use pose images from a sequence creation system and derived from non-players to create the enhanced player image(s).