IGT (20240212441). GAME SET SWITCHING USING ARTIFICIAL INTELLIGENCE simplified abstract

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GAME SET SWITCHING USING ARTIFICIAL INTELLIGENCE

Organization Name

IGT

Inventor(s)

Robert Walker of Wakefield RI (US)

Dwayne Nelson of Las Vegas NV (US)

Bradley Boudreau of Moncton (CA)

GAME SET SWITCHING USING ARTIFICIAL INTELLIGENCE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240212441 titled 'GAME SET SWITCHING USING ARTIFICIAL INTELLIGENCE

The abstract describes a gaming device that uses artificial intelligence to recommend switching between different game sets on an electronic gaming machine (EGM).

  • The gaming device includes a display device, an input device, a processor circuit, and memory.
  • The memory contains machine-readable instructions for the processor circuit to receive identification of multiple game sets.
  • Each game set may consist of a subset of games.
  • The processor circuit determines a recommended game set switch from a first game set to a second game set.
  • The artificial intelligence uses external data to identify the second game sets.
  • The processor circuit transmits the identification of the recommended game set switch to the EGM.

Potential Applications: - This technology can enhance the gaming experience by providing personalized game recommendations. - It can improve player engagement and retention by offering tailored game sets. - Casinos and gaming establishments can use this innovation to optimize game selection for their customers.

Problems Solved: - Helps players discover new games they may enjoy. - Streamlines the process of switching between game sets on an EGM. - Utilizes artificial intelligence to enhance the gaming experience.

Benefits: - Personalized game recommendations. - Increased player satisfaction and engagement. - Efficient and seamless game set switching process.

Commercial Applications: Title: AI-Powered Game Set Recommendation System for Electronic Gaming Machines This technology can be used in casinos, arcades, and other gaming establishments to provide customized game recommendations to players, leading to improved customer satisfaction and increased revenue.

Questions about AI: 1. How does the artificial intelligence in this gaming device identify the recommended game sets? - The artificial intelligence uses external data to analyze player preferences and behaviors to identify suitable game sets for recommendation.

2. Can players override the recommended game set switch suggested by the AI? - Yes, players have the option to accept or decline the recommended game set switch based on their preferences and choices.


Original Abstract Submitted

a gaming device includes a display device, an input device, a processor circuit, and a memory. the memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive, by the processor circuit and via an operator processing circuit, identification corresponding to multiple game sets. each of the game sets may include a subset of games. the processor circuit is caused to determine a recommended game set switch from a first game set to a second game set. the first and second game sets are on an electronic gaming machine (egm) and the determining is performed using artificial intelligence that uses external data to identify the second game sets. the processor circuit is caused to transmit, to the egm, an identification of the recommended game set switch.