Honor Device Co., Ltd. (20240267697). AUDIO SIGNAL PROCESSING METHOD AND ELECTRONIC DEVICE simplified abstract

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AUDIO SIGNAL PROCESSING METHOD AND ELECTRONIC DEVICE

Organization Name

Honor Device Co., Ltd.

Inventor(s)

Tong Wei of Shenzhen (CN)

Qinglin Zeng of Shenzhen (CN)

Haihong Zhang of Shenzhen (CN)

AUDIO SIGNAL PROCESSING METHOD AND ELECTRONIC DEVICE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240267697 titled 'AUDIO SIGNAL PROCESSING METHOD AND ELECTRONIC DEVICE

The patent application is related to audio signal processing and an electronic device to enhance the immersive experience of stereo audio content when listened to through a headset.

  • Separation of direct and diffusion parts of the audio signal
  • Obtaining room impulse response from a database based on the current scene
  • Synthesis based on head-related transfer function and room impulse response
  • Obtaining binaural room impulse responses for sense-of-orientation and sense-of-space rendering

Potential Applications: - Enhancing virtual reality experiences - Improving audio quality in gaming headsets - Enhancing spatial audio in music production

Problems Solved: - Inaccurate restoration of original audio content through headsets - Lack of immersive and expressive audio experience for users

Benefits: - Enhanced sense of orientation and space in audio content - Improved user experience in virtual environments - Accurate rendering of audio for a more immersive experience

Commercial Applications: Title: "Enhancing Immersive Audio Experiences in Virtual Reality and Gaming Headsets" This technology can be used in virtual reality headsets, gaming headsets, and audio production tools to provide users with a more realistic and immersive audio experience.

Questions about the technology: 1. How does this technology improve the immersive experience of audio content?

  - This technology separates and processes audio signals to accurately render spatial audio, enhancing the sense of orientation and space for users.

2. What are the potential applications of this technology beyond gaming and virtual reality?

  - This technology can also be used in audio production, virtual meetings, and augmented reality applications to provide a more realistic and immersive audio experience.


Original Abstract Submitted

this application relates to the audio field, and discloses an audio signal processing method and an electronic device, to resolve a problem that a stereo audio signal is directly input to a user through a headset and original expressive and immersive feelings of audio content cannot be accurately restored. a specific solution is as follows: a direct part and a diffusion part are separated from an audio signal. a corresponding room impulse response is obtained from a preset room impulse response database based on a current scene. synthesis is performed based on a head-related transfer function and the room impulse response to obtain a binaural room impulse response for sense-of-orientation rendering and a binaural room impulse response for sense-of-space rendering.