Google LLC (20240207729). GAME CONTROLLER MOBILE BRIDGE simplified abstract
Contents
GAME CONTROLLER MOBILE BRIDGE
Organization Name
Inventor(s)
John Thomas Mcdole of Sunnyvale CA (US)
Matt Joseph of San Francisco CA (US)
GAME CONTROLLER MOBILE BRIDGE - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240207729 titled 'GAME CONTROLLER MOBILE BRIDGE
Simplified Explanation: A bridge device connects input devices to servers running a gaming application, allowing data from the input devices to be used as inputs for the gaming application during a client gaming session.
- The bridge device communicates with an input device to generate a device pair request for a client gaming session.
- The device pair request is sent to a device discovery engine on servers running the gaming application.
- The device discovery engine identifies the servers supporting the client gaming session and generates a linking code for access.
- The bridge device establishes a connection between the input devices and the identified servers using the linking code.
- Data from the input devices is provided to the servers for use in the gaming application during the client gaming session.
Potential Applications: 1. Online gaming platforms 2. Virtual reality gaming systems 3. Multiplayer gaming environments
Problems Solved: 1. Facilitates seamless connection between input devices and gaming servers 2. Enhances user experience by providing real-time data inputs for gaming applications
Benefits: 1. Improved gameplay experience 2. Efficient data transmission between input devices and servers 3. Enhanced connectivity for multiplayer gaming sessions
Commercial Applications: The technology can be utilized in online gaming platforms, virtual reality gaming systems, and multiplayer gaming environments to enhance user experience and streamline data transmission processes.
Prior Art: Prior art related to this technology may include patents or research papers on device pairing mechanisms in gaming environments, server-client communication protocols, and input device connectivity solutions.
Frequently Updated Research: Researchers may be exploring advancements in device pairing algorithms, server optimization for gaming applications, and input device integration technologies in the context of online gaming platforms.
Questions about Device Pairing Technology: 1. How does the bridge device establish a connection between input devices and gaming servers? 2. What are the potential challenges in maintaining the connection during a client gaming session?
Original Abstract Submitted
a bridge device communicatively coupled to an input device generates a device pair request associated with a client gaming session and transmits the device pair request to a device discovery engine operating on one or more servers. based on the device pair request, the device discovery engine identifies one or more servers running a gaming application supporting the client gaming session. the device discovery engine then generates a linking code identifying and allowing access to the servers. in response to receiving the linking code. the bridge device establishes a connection between one or more input devices communicatively connected to the bridge device and the identified servers running the gaming application. the bridge device maintains the connection for at least a portion of the client gaming session such that data representing interactions received at the input devices is provided to the servers for use as inputs to the gaming application.