Castle Island IP Holding LLC (20240346885). METHOD AND SYSTEM FOR CONDUCTING A SECONDARY GAME BASED ON AN UNDERLYING, HISTORICAL-EVENT BASED PRIMARY GAME simplified abstract

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METHOD AND SYSTEM FOR CONDUCTING A SECONDARY GAME BASED ON AN UNDERLYING, HISTORICAL-EVENT BASED PRIMARY GAME

Organization Name

Castle Island IP Holding LLC

Inventor(s)

Daniel Fulton of Charlottesville VA (US)

Alan Roireau of Charlottesville VA (US)

Jason Sprinkle of Charlottesville VA (US)

Barry Scott of Charlottesville VA (US)

Thomas Zahorik of Charlottesville VA (US)

Joshua Larson of Charlottesville VA (US)

Brandon Booker of Charlottesville VA (US)

METHOD AND SYSTEM FOR CONDUCTING A SECONDARY GAME BASED ON AN UNDERLYING, HISTORICAL-EVENT BASED PRIMARY GAME - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240346885 titled 'METHOD AND SYSTEM FOR CONDUCTING A SECONDARY GAME BASED ON AN UNDERLYING, HISTORICAL-EVENT BASED PRIMARY GAME

The abstract describes an innovation in gaming systems that allows for variable gameplay by incorporating a secondary game based on historic events alongside a primary game.

  • Gaming machine includes display device, input device, processor, and memory.
  • Users can place wagers for the primary game based on historic events.
  • The machine provides a secondary game to the user, based on the result of the wager for the primary game.
  • Users can interact with the secondary game and receive corresponding outputs.
  • The machine converts user inputs for the secondary game into wagers for the primary game.

Potential Applications: - Casinos and gaming establishments - Online gaming platforms - Entertainment venues

Problems Solved: - Enhancing user engagement in gaming - Providing a unique and interactive gaming experience - Combining elements of chance and skill in gameplay

Benefits: - Increased user enjoyment and satisfaction - Encourages repeat gameplay - Offers a novel gaming experience

Commercial Applications: "Revolutionizing Gaming Systems with Variable Gameplay and Historic Events Integration"

Prior Art: Research into previous gaming systems that combine multiple games within a single platform could provide insights into the development of this innovation.

Frequently Updated Research: Stay updated on advancements in gaming technology, user experience design, and historical event integration in gaming systems.

Questions about Gaming Systems with Variable Gameplay and Historic Events Integration: 1. How does this innovation impact the overall gaming experience for users? 2. What are the potential challenges in implementing and maintaining such a complex gaming system?

1. How does this innovation impact the overall gaming experience for users? This innovation enhances the gaming experience by providing users with a unique and interactive gameplay environment that combines elements of chance and skill. By incorporating a secondary game based on historic events, users are offered a novel and engaging experience that sets this gaming system apart from traditional setups.

2. What are the potential challenges in implementing and maintaining such a complex gaming system? Implementing and maintaining a complex gaming system like this may pose challenges in terms of software development, user interface design, and ensuring seamless integration between the primary and secondary games. Additionally, ensuring the historical accuracy of the events portrayed in the secondary game could require extensive research and resources.


Original Abstract Submitted

an improved gaming systems, machines, and methods are provided enabling variable gameplay using a primary game underlying a secondary game. a gaming machine includes a display device configured to display an output to a user, an input device configured to accept a wager from the user for a primary game, the primary game being based on one or more historic events, a processor coupled to a memory, the input device and the display device. the gaming machine is configured to provide a secondary game to the user, receive an input from the user for the secondary game and convert the user input to the wager for the primary game, determine a result of the wager for the primary game, and provide an output of the secondary game to the user corresponding to the result of the wager.