Aristocrat Technologies Australia Pty Limited (20240242560). ELECTRONIC GAMING MACHINES WITH OUT-OF-PROCESS RENDERING simplified abstract
Contents
ELECTRONIC GAMING MACHINES WITH OUT-OF-PROCESS RENDERING
Organization Name
Aristocrat Technologies Australia Pty Limited
Inventor(s)
Thomas Rizos of Austin TX (US)
Donovan David Meyer of Austin TX (US)
ELECTRONIC GAMING MACHINES WITH OUT-OF-PROCESS RENDERING - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240242560 titled 'ELECTRONIC GAMING MACHINES WITH OUT-OF-PROCESS RENDERING
The abstract of the patent application describes an electronic gaming machine architecture where a gaming platform application and wagering game applications are executed in separate processes but can share access to common display windows. The gaming platform application generates the display windows and assigns specific ones to the wagering game applications, allowing them to direct graphical content to these windows while the gaming platform retains control over their size, position, transparency, and z-order.
- Separate processes for gaming platform and wagering game applications
- Common display windows shared between applications
- Gaming platform generates and assigns display windows
- Wagering game applications direct graphical content to assigned windows
- Gaming platform retains control over window attributes
Potential Applications: - Casino gaming machines - Online gambling platforms - Arcade games
Problems Solved: - Efficient management of graphical content in gaming applications - Enhanced user experience with controlled display windows
Benefits: - Improved performance and stability - Customizable display options for different games - Streamlined development process for gaming applications
Commercial Applications: Title: "Enhanced Gaming Machine Architecture for Improved User Experience" This technology could be utilized in the development of casino gaming machines, online gambling platforms, and arcade games to enhance the user experience and streamline graphical content management.
Questions about the technology: 1. How does the separate process execution benefit the overall performance of the gaming machine architecture? 2. What are the key advantages of the gaming platform retaining control over the display windows in this architecture?
Original Abstract Submitted
an electronic gaming machine architecture is provided in which a gaming platform application and wagering game applications are executed in separate processes but may share access to common display windows; such display windows may be caused to be generated by the gaming platform application, which may then assign specific display windows to the various wagering game applications, along with window handles usable to direct graphical content thereto. the wagering game applications may then direct graphical content to the display windows, while the gaming platform application may retain control over the size, position, transparency, and/or z-order of the display windows.