18582835. ENVIRONMENT CAPTURE AND RENDERING simplified abstract (Apple Inc.)

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ENVIRONMENT CAPTURE AND RENDERING

Organization Name

Apple Inc.

Inventor(s)

Long H. Ngo of San Jose CA (US)

Alexandre Da Veiga of San Francisco CA (US)

ENVIRONMENT CAPTURE AND RENDERING - A simplified explanation of the abstract

This abstract first appeared for US patent application 18582835 titled 'ENVIRONMENT CAPTURE AND RENDERING

Simplified Explanation

The patent application describes a method for generating 2D views of a 3D environment using a 3D point cloud, where the points selected for each view are based on a low-resolution 3D mesh.

  • Obtaining a 3D point cloud of a physical environment, with each point representing an appearance of a portion of the environment.
  • Obtaining a 3D mesh corresponding to the 3D point cloud.
  • Generating a 2D view of the 3D point cloud from a specific viewpoint using a subset of points selected based on the 3D mesh.

Key Features and Innovation

  • Utilizes a 3D point cloud and low-resolution 3D mesh to generate 2D views of a 3D environment.
  • Allows for the creation of detailed 2D representations of physical environments.
  • Provides a method for efficient visualization of complex 3D spaces in 2D.

Potential Applications

  • Virtual reality simulations
  • Architectural design and planning
  • Environmental monitoring and analysis

Problems Solved

  • Efficient generation of 2D views from 3D point clouds
  • Simplified visualization of complex 3D environments
  • Improved understanding of spatial relationships in physical spaces

Benefits

  • Enhanced visualization capabilities
  • Streamlined design processes
  • Increased accuracy in environmental analysis

Commercial Applications

Title: 3D Environment Visualization Technology This technology can be applied in industries such as architecture, urban planning, and virtual reality development. It offers a cost-effective solution for creating detailed 2D representations of 3D environments, leading to improved design accuracy and visualization capabilities.

Questions about 3D Environment Visualization Technology

1. How does this technology improve the efficiency of generating 2D views from 3D point clouds?

This technology streamlines the process by selecting points for each view based on a low-resolution 3D mesh, reducing computational complexity and enhancing visualization accuracy.

2. What are the potential applications of this technology beyond architectural design?

This technology can also be utilized in fields such as environmental monitoring, virtual reality simulations, and industrial planning for enhanced spatial analysis and visualization.


Original Abstract Submitted

Various implementations disclosed herein include devices, systems, and methods that generate 2D views of a 3D environment using a 3D point cloud where the cloud points selected for each view are based on a low-resolution 3D mesh. In some implementations, a 3D point cloud of a physical environment is obtained, the 3D point cloud including points each having a 3D location and representing an appearance of a portion of the physical environment. Then, a 3D mesh is obtained corresponding to the 3D point cloud, and a 2D view of the 3D point cloud from a viewpoint is generated using a subset of the points of the 3D point cloud, where the subset of points is selected based on the 3D mesh.