18605513. RENDERING HAIR simplified abstract (Tencent Technology (Shenzhen) Company Limited)

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RENDERING HAIR

Organization Name

Tencent Technology (Shenzhen) Company Limited

Inventor(s)

Xiaoyu Pan of Shenzhen (CN)

RENDERING HAIR - A simplified explanation of the abstract

This abstract first appeared for US patent application 18605513 titled 'RENDERING HAIR

In a method described in the patent application, various characteristics of a pixel in a hair area of a virtual image are analyzed to determine the scattering amounts corresponding to different optical paths of a virtual main light source. These scattering amounts are then used to calculate the coloring information of the pixel under the influence of the virtual main light source.

  • Longitudinal angle, azimuthal angle, illumination information, and color information of a pixel in a hair area of a virtual image are obtained.
  • Scattering amounts are determined based on the longitudinal and azimuthal angles, illumination information, and color information of the pixel.
  • The scattering amounts corresponding to different optical paths of the virtual main light source are fused to obtain the final coloring information of the pixel.

Potential Applications: - Virtual reality and augmented reality applications - Computer graphics and animation software - Lighting design and simulation tools

Problems Solved: - Accurately simulating the interaction of light with hair in virtual environments - Enhancing the realism of virtual images and animations

Benefits: - Improved visual quality in virtual environments - Enhanced realism in computer-generated imagery - Greater control over lighting effects in virtual scenes

Commercial Applications: Title: Advanced Lighting Simulation Technology for Virtual Environments This technology can be utilized in the development of video games, movies, virtual try-on applications for fashion and beauty industries, and architectural visualization software.

Questions about the technology: 1. How does this technology improve the realism of virtual images?

  This technology enhances the accuracy of lighting effects on hair in virtual environments, leading to more realistic and immersive visual experiences.

2. What are the potential applications of this technology beyond virtual reality?

  This technology can also be applied in fields such as computer graphics, animation, and lighting design for real-world applications.


Original Abstract Submitted

In a method, a longitudinal angle, an azimuthal angle, illumination information, and color information of a pixel in a hair area of a virtual image corresponding to each optical path of a virtual main light source are obtained. For each optical path of the virtual main light source, a respective longitudinal scattering amount is determined based on the longitudinal angle and the illumination information of the pixel, a respective azimuthal scattering amount is determined based on the azimuthal angle of the pixel, and a respective scattering amount of the pixel corresponding to the respective optical path is determined according to the longitudinal scattering amount, the azimuthal scattering amount, and the color information of the pixel. Scattering amounts of the pixel corresponding to the optical paths of the virtual main light source are fused to obtain first coloring information of the pixel corresponding to the virtual main light source.