Meta platforms technologies, llc (20240214696). HEADSETS HAVING IMPROVED CAMERA ARRANGEMENTS AND DEPTH SENSORS, AND METHODS OF USE THEREOF simplified abstract
Contents
HEADSETS HAVING IMPROVED CAMERA ARRANGEMENTS AND DEPTH SENSORS, AND METHODS OF USE THEREOF
Organization Name
meta platforms technologies, llc
Inventor(s)
Peter Wesley Bristol of Seattle WA (US)
Joseph Patrick Sullivan of Seattle WA (US)
Scott Andrew Dallmeyer of Seattle WA (US)
David Michael Pickett of Seattle WA (US)
Joel Bernard Jacobs of Seattle WA (US)
Peter Allan Chase Newbury of Nice (FR)
Quintin Morris of Tacoma WA (US)
HEADSETS HAVING IMPROVED CAMERA ARRANGEMENTS AND DEPTH SENSORS, AND METHODS OF USE THEREOF - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240214696 titled 'HEADSETS HAVING IMPROVED CAMERA ARRANGEMENTS AND DEPTH SENSORS, AND METHODS OF USE THEREOF
The abstract describes methods and devices for artificial reality systems, including a head-wearable device with depth-tracking and camera components.
- The head-wearable device includes a depth-tracking component to obtain depth information of objects in the physical environment.
- It also features a set of peripheral camera components and a set of forward-facing camera components, each with a monochrome camera and a color camera.
Potential Applications: - Virtual reality gaming - Augmented reality applications in education and training - Medical simulations and training - Architectural and design visualization - Virtual tours and experiences
Problems Solved: - Enhancing immersion in virtual and augmented reality experiences - Improving depth perception and object recognition - Enhancing the user experience in various applications
Benefits: - Enhanced realism and immersion in virtual environments - Improved accuracy in depth perception - Enhanced user interaction and engagement
Commercial Applications: Title: "Innovative Head-Wearable Device for Enhanced Virtual and Augmented Reality Experiences" This technology can be utilized in various industries such as gaming, education, healthcare, architecture, and tourism to provide immersive and interactive experiences for users.
Questions about the technology: 1. How does the depth-tracking component enhance the user experience in virtual reality applications? 2. What are the potential limitations of the head-wearable device in terms of compatibility with existing software and hardware?
Original Abstract Submitted
the various implementations described herein include methods and devices for artificial-reality systems. in one aspect, a head-wearable device includes a depth-tracking component configured to obtain depth information associated with one or more objects in a physical environment of the head-wearable device. the head-wearable device also includes a set of peripheral camera components, and a set of forward-facing camera components, where each forward-facing camera component of the set of forward-facing camera components includes a monochrome camera and a color camera.
- Meta platforms technologies, llc
- Peter Wesley Bristol of Seattle WA (US)
- Joseph Patrick Sullivan of Seattle WA (US)
- Scott Andrew Dallmeyer of Seattle WA (US)
- David Michael Pickett of Seattle WA (US)
- Joel Bernard Jacobs of Seattle WA (US)
- Peter Allan Chase Newbury of Nice (FR)
- Quintin Morris of Tacoma WA (US)
- H04N23/90
- G06T7/521
- G06T7/70
- H04N23/13
- H04N23/84
- H04R1/02
- CPC H04N23/90