Samsung electronics co., ltd. (20240203012). ELECTRONIC DEVICE FOR GENERATING THREE-DIMENSIONAL PHOTO BASED ON IMAGES ACQUIRED FROM PLURALITY OF CAMERAS, AND METHOD THEREFOR simplified abstract

From WikiPatents
Revision as of 18:38, 20 June 2024 by Wikipatents (talk | contribs) (Creating a new page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

ELECTRONIC DEVICE FOR GENERATING THREE-DIMENSIONAL PHOTO BASED ON IMAGES ACQUIRED FROM PLURALITY OF CAMERAS, AND METHOD THEREFOR

Organization Name

samsung electronics co., ltd.

Inventor(s)

Seonghoon Kang of Suwon-si (KR)

Yerin Park of Suwon-si (KR)

Hyoin Ahn of Suwon-si (KR)

Jaeik Lee of Suwon-si (KR)

ELECTRONIC DEVICE FOR GENERATING THREE-DIMENSIONAL PHOTO BASED ON IMAGES ACQUIRED FROM PLURALITY OF CAMERAS, AND METHOD THEREFOR - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240203012 titled 'ELECTRONIC DEVICE FOR GENERATING THREE-DIMENSIONAL PHOTO BASED ON IMAGES ACQUIRED FROM PLURALITY OF CAMERAS, AND METHOD THEREFOR

Simplified Explanation: An electronic device is described that can display a preview image based on images captured by its cameras, capture images of visual objects, convert images to create animations, and display them in sequence.

Key Features and Innovation:

  • Display preview image based on images from first camera
  • Capture first image with first visual object
  • Capture second image with second visual object using second camera
  • Convert second image to third image with size matching first visual object
  • Create animation by displaying third image after first image

Potential Applications: This technology could be used in photography, videography, augmented reality applications, and entertainment industries for creating dynamic visual content.

Problems Solved: This technology addresses the need for seamless integration of images from multiple cameras, creating animations with visual objects of different sizes, and enhancing user experience in capturing and viewing images.

Benefits: The benefits of this technology include improved visual storytelling, enhanced creativity in content creation, and a more engaging user experience in capturing and viewing images.

Commercial Applications: Potential commercial applications of this technology include digital cameras, smartphones, AR/VR devices, and software applications for image and video editing.

Prior Art: Prior art related to this technology may include patents or research on image processing, animation creation, and camera technology.

Frequently Updated Research: Researchers may be exploring advancements in image conversion techniques, animation algorithms, and camera sensor technology relevant to this innovation.

Questions about the Technology: 1. How does this technology improve the user experience in capturing images? 2. What are the potential implications of this technology in the entertainment industry?


Original Abstract Submitted

an example electronic device may display, based on at least a portion of a plurality of images obtained through a first camera of the electronic device, a preview image on the display; receive a shooting input while displaying the preview image; in response to receiving the shooting input, obtain a first image including a first visual object through the first camera; obtain a second image including a second visual object through a second camera of the electronic device; obtain a third image converted from the second image and including the second visual object having a size corresponding to a size of the first visual object; and obtain a fourth image to provide animation with respect to a subject, by displaying the third image after displaying the first image.