18551732. Synchronous Playing Method and Apparatus simplified abstract (HUAWEI TECHNOLOGIES CO., LTD.)
Contents
- 1 Synchronous Playing Method and Apparatus
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 Synchronous Playing Method and Apparatus - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
Synchronous Playing Method and Apparatus
Organization Name
Inventor(s)
Synchronous Playing Method and Apparatus - A simplified explanation of the abstract
This abstract first appeared for US patent application 18551732 titled 'Synchronous Playing Method and Apparatus
Simplified Explanation
The patent application describes a method for synchronously playing video data in response to a triggered function operation, where the video data is stopped to display a corresponding function and then resumed at a specific time point with target video data.
- Method for synchronously playing video data in response to a triggered function operation
- Stop playing video data to display a function corresponding to the operation
- Determine a playing time point for resuming video data synchronously
- Preload target video data to be played at the playing time point
- Play the preloaded target video data at the specified time point
- Enter a synchronous playing state after displaying the function
Potential Applications
This technology could be applied in interactive video games, educational software, virtual reality experiences, and multimedia presentations.
Problems Solved
This innovation solves the problem of seamlessly integrating video playback with interactive functions in various applications, providing a more engaging and dynamic user experience.
Benefits
The benefits of this technology include improved user engagement, enhanced interactivity, smoother transitions between video playback and function operations, and a more immersive multimedia experience.
Potential Commercial Applications
Potential commercial applications of this technology include video game development, e-learning platforms, virtual reality content creation, and interactive marketing campaigns.
Possible Prior Art
One possible prior art could be systems that allow for interactive video playback with synchronized function operations, but the specific method described in this patent application may offer unique features or improvements over existing technologies.
Unanswered Questions
How does this method handle different types of video data formats or resolutions?
The patent application does not specify how the method accommodates various video data formats or resolutions, which could impact the quality and compatibility of the synchronized playback.
Is there a limit to the number of function operations that can be triggered during video playback?
The patent application does not mention any limitations on the number of function operations that can be triggered while playing video data, which could affect the overall performance and responsiveness of the system.
Original Abstract Submitted
A method for synchronously playing video data in response to a triggered function operation includes, stopping playing the video data and displaying a function corresponding to the function operation. A playing time point is determined for synchronously playing video data again and target video data. The target video data is video data to be synchronously played at the playing time point. The preloaded target video data is played at a moment corresponding to the playing time point, and a synchronous playing state is entered.