Sony Interactive Entertainment Europe Limited (20240377888). Method For Generating Haptic Feedback simplified abstract

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Method For Generating Haptic Feedback

Organization Name

Sony Interactive Entertainment Europe Limited

Inventor(s)

Pritpal Singh Panesar of London (GB)

Nicholas Anthony Edward Ryan of London (GB)

Method For Generating Haptic Feedback - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240377888 titled 'Method For Generating Haptic Feedback

The abstract describes a computer-implemented method for generating haptic feedback to accompany an audio signal. This involves detecting a specific audio signal in monitored audio channels and triggering a haptic feedback signal in synchronization with the audio signal.

  • Detecting a predetermined audio signal in monitored audio channels
  • Triggering a haptic feedback signal in response to the detected audio signal
  • Synchronizing the haptic feedback channel with the monitored audio channels

Potential Applications: - Gaming industry for immersive gaming experiences - Virtual reality applications for enhanced sensory feedback - Accessibility technology for individuals with hearing impairments

Problems Solved: - Enhancing user experience by combining audio and haptic feedback - Providing additional sensory cues in various applications

Benefits: - Improved immersion and engagement for users - Enhanced accessibility for individuals with disabilities - Potential for innovative user interfaces in technology

Commercial Applications: Title: "Enhancing User Experience with Audio-Driven Haptic Feedback Technology" This technology can be utilized in gaming consoles, virtual reality headsets, and assistive devices for individuals with disabilities. The market implications include increased demand for immersive technologies and accessibility features in consumer products.

Questions about Audio-Driven Haptic Feedback Technology: 1. How does this technology impact the gaming industry? - This technology enhances gaming experiences by providing synchronized audio and haptic feedback, increasing immersion and engagement for players. 2. What are the potential applications of this technology beyond gaming? - This technology can be used in virtual reality applications, accessibility devices, and other interactive systems to provide enhanced sensory feedback.


Original Abstract Submitted

a computer-implemented method for generating haptic feedback to accompany an audio signal, the method comprising: detecting a predetermined audio signal in one or more monitored audio channels (); and in response to detecting the predetermined audio signal, triggering a haptic feedback signal in a haptic feedback channel (), wherein the haptic feedback channel is synchronized with the one or more monitored audio channels.