Unknown Organization (20240378828). SYSTEM AND METHOD FOR RENDERING VIRTUAL REALITY INTERACTIONS simplified abstract
Contents
SYSTEM AND METHOD FOR RENDERING VIRTUAL REALITY INTERACTIONS
Organization Name
Inventor(s)
Ronald H. Winston of Grapeview WA (US)
SYSTEM AND METHOD FOR RENDERING VIRTUAL REALITY INTERACTIONS - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240378828 titled 'SYSTEM AND METHOD FOR RENDERING VIRTUAL REALITY INTERACTIONS
The abstract describes a virtual reality (VR) computer system that includes a VR headset worn by at least one user, pupil sensors in the headset to track pupil movement, and a camera device to capture video images of the user.
- Pupil sensors in the VR headset track and capture pupil movement of the user.
- A camera device captures video images of the user wearing the VR headset.
- A computer processor generates a two-dimensional (2D) image of the user, removing the image of the VR headset virtually.
Potential Applications: - Virtual reality gaming - Training simulations for various industries - Medical applications for therapy or treatment - Educational tools for immersive learning experiences
Problems Solved: - Enhances user experience by accurately tracking pupil movement - Provides a more realistic and immersive virtual reality experience - Allows for more precise control and interaction within virtual environments
Benefits: - Improved immersion and realism in virtual reality experiences - Enhanced user control and interaction - Potential for new and innovative applications in various fields
Commercial Applications: Title: "Enhancing Virtual Reality Experiences with Pupil Tracking Technology" This technology can be utilized in the gaming industry, training simulations, medical applications, and educational tools. It has the potential to revolutionize the way users interact with virtual environments and create new opportunities for businesses in these sectors.
Questions about Virtual Reality Technology: 1. How does pupil tracking technology improve the virtual reality experience for users?
- Pupil tracking technology enhances immersion and realism by accurately capturing and tracking user eye movements, allowing for more precise control and interaction within virtual environments.
2. What are the potential commercial applications of VR technology with pupil tracking capabilities?
- The commercial applications of VR technology with pupil tracking capabilities are vast, including gaming, training simulations, medical applications, and educational tools. This technology opens up new possibilities for businesses to create innovative and engaging experiences for users.
Original Abstract Submitted
a virtual reality (vr) computer system and method including a vr headset to be worn by at least one user, one or more pupil sensors located in the vr headset configured and operative to capture and track pupil movement of the at least one user wearing the vr headset; and at least one camera device operative to capture video image of at least one user wearing the vr headset. a computer processor is instructed to generate a two-dimensional (2d) image of the least one user such that an image of the vr headset is virtually removed from the image of the at least one user wearing the vr headset.