Sony Interactive Entertainment Europe Limited (20240378100). Method And System For Compensating For A Crash Event During Display Of A Virtual Environment On A Virtual Reality Headset simplified abstract
Method And System For Compensating For A Crash Event During Display Of A Virtual Environment On A Virtual Reality Headset
Organization Name
Sony Interactive Entertainment Europe Limited
Inventor(s)
Christopher Buchanan of London (GB)
Method And System For Compensating For A Crash Event During Display Of A Virtual Environment On A Virtual Reality Headset - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240378100 titled 'Method And System For Compensating For A Crash Event During Display Of A Virtual Environment On A Virtual Reality Headset
Simplified Explanation: The patent application describes a method for compensating for a crash event during the display of a virtual environment on a VR headset.
- Receiving virtual display content representing a virtual environment
- Tracking the orientation of the VR headset
- Rendering and displaying virtual display content according to the orientation of the VR headset during normal operation before a crash event
- Rendering future virtual display content associated with multiple possible orientations of the VR headset
- Detecting a crash event and preventing further rendering of virtual display content
- Displaying a virtual display sequence based on the rendered future virtual display content after the crash event to avoid a sudden stop in the display of the virtual environment
Key Features and Innovation:
- Method to compensate for a crash event during VR display
- Tracking orientation of VR headset for rendering content
- Pre-rendering future content to prevent sudden stops in display
- Seamless transition post-crash event for uninterrupted user experience
Potential Applications:
- Virtual reality gaming
- Training simulations
- Architectural walkthroughs
- Medical procedures visualization
- Virtual tours and experiences
Problems Solved:
- Prevents abrupt interruptions in virtual environment display
- Ensures a smooth transition post-crash event
- Enhances user experience in VR environments
Benefits:
- Improved user experience
- Seamless display continuity
- Enhanced safety in VR applications
- Prevents disorientation post-crash event
Commercial Applications: Virtual reality gaming industry can benefit from this technology by providing uninterrupted gameplay experiences for users, leading to higher user satisfaction and retention rates.
Prior Art: Prior art related to this technology may include research on crash compensation methods in virtual reality systems and techniques for seamless content rendering in VR environments.
Frequently Updated Research: Researchers are constantly exploring new methods to enhance crash compensation in virtual reality systems and improve user experience in VR applications.
Questions about VR Crash Compensation: 1. How does the method prevent further rendering of virtual display content after a crash event? 2. What are the potential implications of this technology in the field of virtual reality gaming?
Original Abstract Submitted
a method for compensating for a crash event during display of a virtual environment on a virtual reality, vr, headset, the method comprising: receiving virtual display content representing a virtual environment, tracking the orientation of the vr headset, rendering and displaying virtual display content according to the orientation of the vr headset during normal operation, prior to a crash event; rendering future virtual display content associated with a plurality of possible orientations of the vr headset; detecting a crash event, preventing further rendering of virtual display content; and displaying a virtual display sequence based on the rendered future virtual display content after the crash event to prevent a sudden stop in the display of the virtual environment.