Samsung electronics co., ltd. (20240378820). EFFICIENT DEPTH-BASED VIEWPOINT MATCHING AND HEAD POSE CHANGE COMPENSATION FOR VIDEO SEE-THROUGH (VST) EXTENDED REALITY (XR) simplified abstract

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EFFICIENT DEPTH-BASED VIEWPOINT MATCHING AND HEAD POSE CHANGE COMPENSATION FOR VIDEO SEE-THROUGH (VST) EXTENDED REALITY (XR)

Organization Name

samsung electronics co., ltd.

Inventor(s)

Yingen Xiong of Mountain View CA (US)

EFFICIENT DEPTH-BASED VIEWPOINT MATCHING AND HEAD POSE CHANGE COMPENSATION FOR VIDEO SEE-THROUGH (VST) EXTENDED REALITY (XR) - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240378820 titled 'EFFICIENT DEPTH-BASED VIEWPOINT MATCHING AND HEAD POSE CHANGE COMPENSATION FOR VIDEO SEE-THROUGH (VST) EXTENDED REALITY (XR)

The abstract describes a patent application for a video see-through (VST) extended reality (XR) device that includes a see-through camera, a display panel, and at least one processing device. The processing device is responsible for capturing an image frame of a three-dimensional (3D) scene, identifying a depth-based transformation in 3D space, transforming the image frame based on the depth-based transformation, and presenting the transformed image frame on the display panel. The depth-based transformation ensures viewpoint matching, parallax correction, and compensation for changes in head poses between capturing and presenting the image frame.

  • See-through camera captures image frame of a 3D scene
  • Processing device identifies depth-based transformation in 3D space
  • Image frame is transformed based on depth-based transformation
  • Transformed image frame is presented on display panel
  • Depth-based transformation provides viewpoint matching, parallax correction, and compensation for changes in head poses

Potential Applications: - Augmented reality experiences - Virtual reality simulations - Medical imaging - Gaming - Training and education

Problems Solved: - Enhances user experience in XR devices - Improves realism and accuracy in virtual environments - Reduces motion sickness in users

Benefits: - Immersive and realistic XR experiences - Enhanced depth perception - Improved user comfort and engagement

Commercial Applications: Title: "Revolutionizing Extended Reality Experiences with VST Technology" This technology can be utilized in various industries such as entertainment, healthcare, education, and gaming to create innovative and engaging XR applications. The market for XR devices is expected to grow significantly, and this technology can help companies stay competitive by offering cutting-edge experiences to their users.

Questions about VST XR Technology: 1. How does the depth-based transformation improve the user experience in XR devices? 2. What are the potential challenges in implementing this technology in different applications?

Frequently Updated Research: Stay updated on advancements in VST XR technology by following research publications and industry conferences that focus on augmented and virtual reality innovations. Keep an eye on developments in depth-sensing technology and real-time image processing algorithms to enhance the capabilities of VST XR devices.


Original Abstract Submitted

a video see-through (vst) extended reality (xr) device includes a see-through camera configured to capture an image frame of a three-dimensional (3d) scene, a display panel, and at least one processing device. the at least one processing device is configured to obtain the image frame, identify a depth-based transformation in 3d space, transform the image frame into a transformed image frame based on the depth-based transformation, and initiate presentation of the transformed image frame on the display panel. the depth-based transformation provides (i) viewpoint matching between a head pose of the vst xr device when the image frame is captured and a head pose of the vst xr device when the transformed image frame is presented, (ii) parallax correction between the head poses, and (iii) compensation for a change between the head poses.