Meta platforms technologies, llc (20240353920). JOINT INFRARED AND VISIBLE LIGHT VISUAL-INERTIAL OBJECT TRACKING simplified abstract

From WikiPatents
Revision as of 05:40, 25 October 2024 by Wikipatents (talk | contribs) (Creating a new page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

JOINT INFRARED AND VISIBLE LIGHT VISUAL-INERTIAL OBJECT TRACKING

Organization Name

meta platforms technologies, llc

Inventor(s)

Christian Forster of Zofingen (CH)

Andrew Melim of Seattle WA (US)

JOINT INFRARED AND VISIBLE LIGHT VISUAL-INERTIAL OBJECT TRACKING - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240353920 titled 'JOINT INFRARED AND VISIBLE LIGHT VISUAL-INERTIAL OBJECT TRACKING

Simplified Explanation: The patent application describes a method for tracking wearable devices using motion data, camera images, and light patterns to improve accuracy.

  • Motion data from a sensor is used to generate the pose of the wearable device.
  • A camera captures images of the device with different exposure times to identify light patterns and features.
  • The identified patterns and features are used to adjust the pose of the device in the environment.
  • This method enhances tracking accuracy under specific light conditions.

Key Features and Innovation:

  • Utilizes motion data and camera images to track wearable devices.
  • Identifies light patterns and features for pose adjustment.
  • Improves tracking accuracy in visible-light frames.

Potential Applications: This technology can be used in:

  • Virtual reality systems
  • Augmented reality applications
  • Motion tracking for gaming

Problems Solved:

  • Enhances accuracy of wearable device tracking.
  • Improves performance under specific light conditions.

Benefits:

  • Increased accuracy in tracking wearable devices.
  • Enhanced user experience in virtual and augmented reality environments.

Commercial Applications: Potential commercial uses include:

  • Gaming industry for motion tracking
  • Virtual reality training simulations
  • Augmented reality advertising campaigns

Prior Art: Prior art related to this technology may include research on:

  • Motion tracking algorithms
  • Camera-based pose estimation methods

Frequently Updated Research: Stay updated on advancements in:

  • Wearable device tracking technology
  • Camera sensor capabilities

Questions about Wearable Device Tracking: 1. How does this method improve tracking accuracy compared to traditional methods? 2. What are the specific light conditions where this technology excels?


Original Abstract Submitted

in one embodiment, a method for tracking includes receiving motion data captured by a motion sensor of a wearable device, generating a pose of the wearable device based on the motion data, capturing a first frame of the wearable device by a camera using a first exposure time, identifying, in the first frame, a pattern of lights disposed on the wearable device, capturing a second frame of the wearable device by the camera using a second exposure time, identifying, in the second frame, predetermined features of the wearable device, and adjusting the pose of the wearable device in the environment based on the identified pattern of light in the first frame or the identified predetermined features in the second frame. the method utilizes the predetermined features for tracking the wearable device in a visible-light frame under specific light conditions to improve the accuracy of the pose of the controller.