18439910. METHOD AND APPARATUS FOR GENERATING LATE REVERBERATION simplified abstract (Electronics and Telecommunications Research Institute)

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METHOD AND APPARATUS FOR GENERATING LATE REVERBERATION

Organization Name

Electronics and Telecommunications Research Institute

Inventor(s)

Jung-Woo Choi of Daejeon (KR)

Jae-hyoun Yoo of Daejeon (KR)

Kyeongok Kang of Daejeon (KR)

Soo Young Park of Daejeon (KR)

Yong Ju Lee of Daejeon (KR)

Dae Young Jang of Daejeon (KR)

Young Ho Jeong of Daejeon (KR)

Seongrae Kim of Daejeon (KR)

METHOD AND APPARATUS FOR GENERATING LATE REVERBERATION - A simplified explanation of the abstract

This abstract first appeared for US patent application 18439910 titled 'METHOD AND APPARATUS FOR GENERATING LATE REVERBERATION

Simplified Explanation: This patent application describes a method and apparatus for generating late reverberation in audio systems. It involves creating a reverberation parameter based on an early room impulse response, producing late reverberation using this parameter, and generating a room impulse response combining the early and late reverberation.

Key Features and Innovation:

  • Method for generating late reverberation in audio systems
  • Utilizes early room impulse response to create reverberation parameter
  • Outputs late reverberation based on the generated parameter
  • Combines early and late reverberation to produce a room impulse response

Potential Applications: This technology can be applied in:

  • Audio recording studios
  • Live sound reinforcement systems
  • Virtual reality and gaming audio
  • Home entertainment systems
  • Concert halls and auditoriums

Problems Solved:

  • Enhances audio quality by simulating natural reverberation
  • Improves spatial sound perception
  • Provides a more immersive audio experience

Benefits:

  • Realistic and natural-sounding audio environments
  • Enhanced audio quality and depth
  • Improved spatial localization of sound sources

Commercial Applications: Title: Advanced Audio Processing Technology for Immersive Sound Experiences This technology can be commercialized for:

  • Audio equipment manufacturers
  • Recording studios and post-production facilities
  • Virtual reality and gaming companies
  • Entertainment venues and theaters

Prior Art: Readers can explore prior art related to audio reverberation techniques, room impulse responses, and audio signal processing algorithms.

Frequently Updated Research: Stay updated on the latest advancements in audio signal processing, room acoustics, and immersive audio technologies.

Questions about Late Reverberation: 1. How does late reverberation contribute to creating a realistic audio environment? 2. What are the key differences between early and late reverberation in audio processing?


Original Abstract Submitted

A method and apparatus for generating late reverberation are provided. The method includes generating a reverberation parameter required to generate late reverberation based on an early room impulse response, outputting late reverberation based on the reverberation parameter, and outputting a room impulse response based on the early room impulse response and the late reverberation.