Nec corporation (20240346943). VR TRAINING PERFORMANCE MANAGEMENT DEVICE, VR TRAINING PERFORMANCE MANAGEMENT METHOD, AND RECORDING MEDIUM simplified abstract

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VR TRAINING PERFORMANCE MANAGEMENT DEVICE, VR TRAINING PERFORMANCE MANAGEMENT METHOD, AND RECORDING MEDIUM

Organization Name

nec corporation

Inventor(s)

Takashi Nonaka of Tokyo (JP)

Kentaro Nishida of Tokyo (JP)

VR TRAINING PERFORMANCE MANAGEMENT DEVICE, VR TRAINING PERFORMANCE MANAGEMENT METHOD, AND RECORDING MEDIUM - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240346943 titled 'VR TRAINING PERFORMANCE MANAGEMENT DEVICE, VR TRAINING PERFORMANCE MANAGEMENT METHOD, AND RECORDING MEDIUM

Simplified Explanation: The patent application describes a VR training performance management device that provides VR training content, acquires information generated during VR training, generates credential information based on this data, stores user identification and credential information together, and outputs the credential information. The VR training implementation information includes details such as the number of times training is performed, user gaze information, and user operation information.

  • Key Features and Innovation:
   - VR training performance management device
   - Acquisition of VR training implementation information
   - Generation of credential information
   - Storage of user identification and credential information
   - Output of credential information
  • Potential Applications:
   - Employee training programs
   - Skill development in various industries
   - Educational simulations
   - Certification programs
  • Problems Solved:
   - Tracking and managing VR training performance
   - Credential generation based on training data
   - Secure storage of user information
  • Benefits:
   - Improved training effectiveness
   - Personalized credential generation
   - Enhanced user performance tracking
  • Commercial Applications:
   - "VR Training Performance Management Device for Enhanced Employee Training Programs"
  • Prior Art:
   - Research on VR training performance management systems
   - Studies on user performance tracking in virtual environments
  • Frequently Updated Research:
   - Updates on VR training technologies
   - Studies on the impact of VR training on skill development

Questions about VR Training Performance Management Device: 1. How does the device track user performance during VR training? 2. What are the potential applications of this technology in different industries?

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Original Abstract Submitted

in a vr training performance management device, a providing means provides a vr training content, and an acquisition means acquires vr training implementation information generated by performing vr training using the vr training content by a user. a generation means generates credential information based on the vr training implementation information. a storing means stores identification information of the user and the credential information in association with each other. an output means outputs the credential information. the vr training implementation information includes at least a number of times that the vr training is performed by the user, gaze information of the user, and operation information of the user.