Snap inc. (20240345420). EYEWEAR WAVEGUIDE WITH REFLECTOR simplified abstract

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EYEWEAR WAVEGUIDE WITH REFLECTOR

Organization Name

snap inc.

Inventor(s)

Jonathan M. Rodriguez of La Habra CA (US)

[[:Category:Julio Cesar Casta�eda of Redondo Beach CA (US)|Julio Cesar Casta�eda of Redondo Beach CA (US)]][[Category:Julio Cesar Casta�eda of Redondo Beach CA (US)]]

Samuel Bryson Thompson of Downers Grove IL (US)

Michael Christian Ryner of Santa Monica CA (US)

EYEWEAR WAVEGUIDE WITH REFLECTOR - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240345420 titled 'EYEWEAR WAVEGUIDE WITH REFLECTOR

The abstract describes eyewear that includes a frame, a projector, and a lens supported by the frame. The lens has a waveguide to receive light from the projector, along with input and output light couplers and reflectors to redirect light within the lens.

  • Eyewear with frame, projector, and lens
  • Lens with waveguide, input/output light couplers, and reflectors
  • Redirects light within the lens for optimal projection

Potential Applications: - Augmented reality displays - Virtual reality experiences - Heads-up displays for information overlay

Problems Solved: - Enhances visual experience for users - Allows for hands-free information access - Improves immersion in virtual environments

Benefits: - Improved user experience - Enhanced information delivery - Increased convenience and functionality

Commercial Applications: Title: "Advanced Eyewear Technology for Enhanced Visual Experiences" This technology can be used in: - Gaming industry for immersive gameplay - Medical field for augmented reality surgeries - Military applications for heads-up displays

Prior Art: Researchers can explore prior patents related to wearable display technologies, waveguides, and augmented reality systems to understand the evolution of this technology.

Frequently Updated Research: Stay updated on advancements in waveguide technology, display systems, and augmented reality applications to see how this innovation continues to evolve.

Questions about Eyewear Technology: 1. How does this eyewear technology compare to existing augmented reality devices? 2. What are the potential challenges in implementing this technology on a larger scale?

1. How does this eyewear technology compare to existing augmented reality devices? This eyewear technology offers a more compact and integrated solution compared to traditional bulky augmented reality headsets. By incorporating the projector and lens directly into the frame, it provides a more streamlined and user-friendly experience.

2. What are the potential challenges in implementing this technology on a larger scale? One potential challenge could be the cost of production, as integrating advanced technology into eyewear may require expensive components. Additionally, ensuring compatibility with various devices and applications could pose a challenge in widespread adoption.


Original Abstract Submitted

eyewear including a frame, a projector supported by the frame, and a lens supported by the frame. the lens has a first surface facing an eye of the user and a second surface facing away from the eye of the user when the frame is worn. the lens also includes a waveguide defined by the first and second surfaces to receive light from the projector. an input light coupler and an output light coupler are on the first surface of the lens and at least one reflector is positioned on a second surface of the lens to redirect light received from the input coupler and/or the output coupler to redirect light having an angle of incidence with respect to the second surface of the lens that would result in that portion of the light exiting the waveguide through the second surface in the absence of the at least one reflector.