Intel Corporation (20240329793). TECHNOLOGIES FOR DEVICE MANAGEMENT IN METAVERSE INTERACTIONS simplified abstract
Contents
- 1 TECHNOLOGIES FOR DEVICE MANAGEMENT IN METAVERSE INTERACTIONS
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 TECHNOLOGIES FOR DEVICE MANAGEMENT IN METAVERSE INTERACTIONS - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Key Features and Innovation
- 1.6 Potential Applications
- 1.7 Problems Solved
- 1.8 Benefits
- 1.9 Commercial Applications
- 1.10 Questions about the Technology
- 1.11 Original Abstract Submitted
TECHNOLOGIES FOR DEVICE MANAGEMENT IN METAVERSE INTERACTIONS
Organization Name
Inventor(s)
Aleksander Magi of Portland OR (US)
Glen J. Anderson of Beaverton OR (US)
Arvind Kumar of Beaverton OR (US)
TECHNOLOGIES FOR DEVICE MANAGEMENT IN METAVERSE INTERACTIONS - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240329793 titled 'TECHNOLOGIES FOR DEVICE MANAGEMENT IN METAVERSE INTERACTIONS
Simplified Explanation
The patent application discusses technologies for managing devices in interactions within a metaverse. A compute device can connect to remote compute devices in the metaverse, detect local devices, register them, and allow users to interact with them in the virtual world.
- Compute device connects to remote compute devices in a metaverse
- Detects local devices, such as cell phones or smartwatches, through images captured by a camera
- Registers local devices and reproduces them in the metaverse
- Allows local users to interface with local devices in the metaverse
- Enables remote users to interface or control local devices
Key Features and Innovation
- Detection of local devices through images captured by a camera
- Registration and reproduction of local devices in the metaverse
- Interface for local users to interact with local devices virtually
- Remote user access to interface or control local devices
Potential Applications
This technology could be used in virtual reality gaming, remote collaboration, virtual shopping experiences, and virtual training simulations.
Problems Solved
This technology solves the problem of seamlessly integrating physical devices into virtual environments, enhancing user experiences in the metaverse.
Benefits
- Enhanced user interaction with physical devices in virtual environments
- Improved collaboration and communication in virtual settings
- Enhanced virtual shopping experiences with realistic device interactions
Commercial Applications
- Virtual reality gaming industry
- Remote collaboration tools
- E-commerce platforms offering virtual shopping experiences
Questions about the Technology
How does this technology improve user experiences in the metaverse?
This technology allows users to seamlessly interact with physical devices in virtual environments, enhancing immersion and realism.
What are the potential implications of this technology for remote collaboration?
This technology could revolutionize remote collaboration by enabling users to interact with physical devices virtually, improving communication and productivity.
Original Abstract Submitted
technologies for device management in metaverse interactions are disclosed. in an illustrative embodiment, a compute device is connected to remote compute devices in a metaverse. the compute device may detect local devices, such as by seeing a device in images captured by a camera of the compute device. the local device may be, e.g., a cell phone or smartwatch. the local devices may be registered by the compute device and reproduced in the metaverse. the local user of the compute device may interface with the local devices in the metaverse. the local user may allow remote users to interface or control the local device as well.