Unknown Organization (20240334028). INTEGRATED SPORTS HUB APPLICATION simplified abstract
Contents
INTEGRATED SPORTS HUB APPLICATION
Organization Name
Inventor(s)
Thomas J. Mcwilliams of Bryn Mawr PA (US)
Scott Miltenberger of Rosemont PA (US)
INTEGRATED SPORTS HUB APPLICATION - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240334028 titled 'INTEGRATED SPORTS HUB APPLICATION
The patent application describes an apparatus, system, and method for a youth sports hub, including an artificial intelligence (AI) engine, an application programming interface (API), a hardware integrator, and a graphical user interface (GUI) that varies according to user type.
- AI engine capable of integration with third-party applications
- API for providing integration
- Hardware integrator linking on-site hardware to the AI engine
- GUI varied by the AI engine based on user type
- User presented with computing interface integrating remote access to third-party applications, video feed, game score, and in-game audio
Potential Applications: - Youth sports organizations - Sports facilities - Coaches and trainers - Parents and spectators
Problems Solved: - Streamlining access to multiple sources of information during youth sports events - Enhancing the overall experience for players, coaches, and spectators
Benefits: - Improved organization and efficiency in managing youth sports events - Enhanced engagement and interaction for all stakeholders - Real-time access to relevant data and information
Commercial Applications: "Revolutionizing Youth Sports Management: The Future of Sports Technology"
Questions about the technology: 1. How does the AI engine enhance the user experience in the youth sports hub? 2. What are the key advantages of integrating multiple third-party applications in the system?
Original Abstract Submitted
an apparatus, system and method for a youth sports hub. the foregoing may include: an artificial intelligence (ai) engine capable of integration with a plurality of third party applications; an application programming interface (api) capable of providing the integration; a hardware integrator capable of linking on-site hardware, including at least a video camera, a scoreboard, and an audio system, to the ai engine; and a graphical user interface (gui) that is varied by the ai engine according to a user type as indicated by an account with the ai engine, and in which a user is presented with at least a computing interface that integrates simultaneous remote access to ones of the plurality of the third party applications, a video feed from the video camera, a game score from the scoreboard, and in-game audio from the audio system, regarding a particular player in a particular game as identified by the account.