LEMON INC. (20240331246). KINEMATIC JOINT AND CHAIN PHYSICS TOOLS FOR AUGMENTED REALITY simplified abstract

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KINEMATIC JOINT AND CHAIN PHYSICS TOOLS FOR AUGMENTED REALITY

Organization Name

LEMON INC.

Inventor(s)

Weston Bell-geddes of Los Angeles CA (US)

Yili Zhao of Los Angeles CA (US)

Jie Li of Los Angeles CA (US)

Yunpeng Jing of Los Angeles CA (US)

Liyou Xu of Beijing (CN)

Zhili Chen of Los Angeles CA (US)

Kexin Lin of Los Angeles CA (US)

Jingcong Zhang of Los Angeles CA (US)

Kewei Chen of Beijing (CN)

KINEMATIC JOINT AND CHAIN PHYSICS TOOLS FOR AUGMENTED REALITY - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240331246 titled 'KINEMATIC JOINT AND CHAIN PHYSICS TOOLS FOR AUGMENTED REALITY

Simplified Explanation: The patent application describes a computing device for simulating kinematic joints, chains, and physics tools for augmented reality applications. The device includes a display and a processor that presents a chain simulation interface allowing users to adjust physical parameters, update chain models, and display animated simulations using a physics engine.

Key Features and Innovation:

  • Computing device for kinematic joint simulation in augmented reality.
  • Chain simulation interface with graphical control elements for adjusting physical parameters.
  • Update chain models based on user selections.
  • Display and animate chain models using a physics engine.
  • Chain model consists of rigid body mesh models connected by spring elements in a tree configuration.

Potential Applications: This technology can be used in industries such as engineering, robotics, animation, and gaming for simulating and visualizing complex kinematic systems.

Problems Solved: This technology addresses the need for realistic and interactive simulations of kinematic joints and chains in augmented reality environments.

Benefits:

  • Enhanced visualization of kinematic systems.
  • Improved understanding of complex mechanical movements.
  • Interactive learning and training tool for students and professionals.
  • Real-time feedback on physical parameters adjustments.

Commercial Applications: Potential commercial applications include virtual prototyping, educational software, entertainment products, and industrial training simulations.

Prior Art: Prior art related to this technology may include research on physics simulations, kinematic chains, and augmented reality applications in various industries.

Frequently Updated Research: Researchers are constantly exploring advancements in physics engines, interactive simulations, and augmented reality technologies to enhance the capabilities of kinematic joint and chain physics tools.

Questions about Kinematic Joint and Chain Physics Tools for Augmented Reality Implementations: 1. How does this technology improve the visualization of complex kinematic systems? 2. What are the potential commercial uses of this computing device for kinematic joint simulation in augmented reality?


Original Abstract Submitted

examples are provided relating to kinematic joint and chain physics tools for augmented reality implementations. one aspect includes a computing device for kinematic joint simulation, the computing device comprising a display and a processor coupled to a storage system that stores instructions, which, upon execution by the processor, cause the processor to present a chain simulation interface comprising a plurality of graphical control elements, each graphical control element configured to adjust at least one physical parameter, receive a selection from a user using the plurality of graphical control elements, update a chain model based on the received selection, and display and animate the updated chain model on the display using a physics engine during a kinematic motion simulation, wherein the chain model comprises a plurality of rigid body mesh models chained together by spring elements arranged in a tree configuration, to thereby form a rigged skeleton.