Cluster, Inc. (20240331021). NON-TRANSITORY COMPUTER-READABLE MEDIUM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD simplified abstract

From WikiPatents
Revision as of 16:25, 4 October 2024 by Wikipatents (talk | contribs) (Creating a new page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

NON-TRANSITORY COMPUTER-READABLE MEDIUM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD

Organization Name

Cluster, Inc.

Inventor(s)

Daiki Handa of Tokyo (JP)

Tomotaka Otsuka of Tokyo (JP)

NON-TRANSITORY COMPUTER-READABLE MEDIUM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240331021 titled 'NON-TRANSITORY COMPUTER-READABLE MEDIUM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD

Simplified Explanation: The patent application describes a program that enables a computer to function as an information processing apparatus in a virtual reality space. This space includes exhibition objects associated with product objects, allowing participants to interact with them.

Key Features and Innovation:

  • Space data acquisition unit acquires three-dimensional data of the virtual reality space.
  • Product information display data acquisition unit retrieves product information for display when a participant interacts with an exhibition object.
  • Sales unit facilitates the purchase of product objects by participants using participant avatars.

Potential Applications: This technology can be used in virtual reality retail experiences, interactive product showcases, and online shopping platforms.

Problems Solved: This technology enhances user engagement and interactivity in virtual reality environments, streamlining the process of displaying and purchasing products.

Benefits:

  • Improved user experience in virtual reality spaces.
  • Enhanced product visibility and information accessibility.
  • Simplified purchasing process for participants.

Commercial Applications: Virtual reality retail experiences, online shopping platforms, interactive product showcases.

Prior Art: Potential areas to explore for prior art include virtual reality shopping experiences, interactive product displays, and online retail technologies.

Frequently Updated Research: Stay updated on advancements in virtual reality technology, interactive shopping experiences, and user engagement in virtual reality environments.

Questions about Virtual Reality Shopping: 1. How does this technology improve user engagement in virtual reality shopping experiences? 2. What are the potential challenges in implementing virtual reality shopping platforms?


Original Abstract Submitted

a program causes a computer to function as an information processing apparatus including a space data acquisition unit that acquires space data that is three-dimensional data of a virtual reality space in which an exhibition object associated with a product object is arranged, a product information display data acquisition unit that, when an operation for displaying product information related to the product object is performed on the exhibition object by a participant avatar used by a participant participating in the virtual reality space, acquires product information display data for displaying the product information, and a sales unit that, when an operation for purchasing the product object is performed by the participant avatar after the product information is displayed on a basis of the product information display data, sells the product object to the participant who uses the participant avatar.