Samsung electronics co., ltd. (20240329814). METHOD FOR EXECUTING AND CANCELLING FUNCTION BY USING FLEXIBLE UI AND USER RESPONSE IN PROCESS OF AUTOMATICALLY EXECUTING FUNCTION, AND DEVICE THEREOF simplified abstract
METHOD FOR EXECUTING AND CANCELLING FUNCTION BY USING FLEXIBLE UI AND USER RESPONSE IN PROCESS OF AUTOMATICALLY EXECUTING FUNCTION, AND DEVICE THEREOF
Organization Name
Inventor(s)
Seunghwan Choi of Suwon-si (KR)
METHOD FOR EXECUTING AND CANCELLING FUNCTION BY USING FLEXIBLE UI AND USER RESPONSE IN PROCESS OF AUTOMATICALLY EXECUTING FUNCTION, AND DEVICE THEREOF - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240329814 titled 'METHOD FOR EXECUTING AND CANCELLING FUNCTION BY USING FLEXIBLE UI AND USER RESPONSE IN PROCESS OF AUTOMATICALLY EXECUTING FUNCTION, AND DEVICE THEREOF
Simplified Explanation: The patent application describes an electronic device that can detect events, display user interfaces, track user gaze, and execute functions based on user input.
Key Features and Innovation:
- Electronic device with display, memory, and processors
- Detects events and displays corresponding user interfaces
- Tracks user gaze to display relevant information
- Executes functions based on user input while displaying user interfaces
Potential Applications: This technology could be used in:
- Smartphones
- Tablets
- Wearable devices
- Augmented reality systems
Problems Solved:
- Enhances user interaction with electronic devices
- Improves user experience by displaying relevant information
- Increases efficiency by executing functions based on user input
Benefits:
- Enhanced user experience
- Improved efficiency
- Personalized interactions
- Seamless integration of gaze tracking technology
Commercial Applications: Potential commercial applications include:
- Mobile devices
- Gaming systems
- Healthcare technology
- Augmented reality applications
Prior Art: Prior art related to this technology may include:
- Gaze tracking systems
- User interface design
- Event detection in electronic devices
Frequently Updated Research: Stay updated on advancements in:
- Gaze tracking technology
- User interface design
- Human-computer interaction research
Questions about Electronic Device Technology: 1. How does the electronic device detect events and display corresponding user interfaces? 2. What are the potential commercial applications of this technology?
1. A relevant generic question not answered by the article, with a detailed answer: How does gaze tracking technology enhance user interactions with electronic devices? Gaze tracking technology allows the device to understand where the user is looking, enabling it to display relevant information and user interfaces. This enhances user interactions by providing a more personalized and efficient experience.
2. Another relevant generic question, with a detailed answer: What are the benefits of executing functions based on user input while displaying user interfaces? By executing functions based on user input, the device can streamline user interactions and improve efficiency. This feature allows for a seamless user experience and enhances the overall usability of the electronic device.
Original Abstract Submitted
an electronic device is provided. the electronic device includes a display, memory storing one or more computer programs, and one or more processors communicatively coupled to the display and the memory, wherein the computer programs include computer-executable instructions that, when executed by the one or more processors, cause the electronic device to detect a first event while a first screen is displayed through the display, display a first user interface including information related to a first function corresponding to the first event on at least a portion of the first screen through the display based on the detection of the first event, identify a direction of a gaze of a user of the electronic device, while the first user interface is displayed, display a second user interface, based at least in part on the direction of the gaze corresponding to a location where the first user interface is displayed, and determine whether to execute the first function corresponding to the first event, based on a first user input detected while the second user interface is displayed.