Intel corporation (20240329793). TECHNOLOGIES FOR DEVICE MANAGEMENT IN METAVERSE INTERACTIONS simplified abstract

From WikiPatents
Revision as of 15:33, 4 October 2024 by Wikipatents (talk | contribs) (Creating a new page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

TECHNOLOGIES FOR DEVICE MANAGEMENT IN METAVERSE INTERACTIONS

Organization Name

intel corporation

Inventor(s)

Aleksander Magi of Portland OR (US)

Glen J. Anderson of Beaverton OR (US)

Arvind Kumar of Beaverton OR (US)

Meng Shi of Hillsboro OR (US)

TECHNOLOGIES FOR DEVICE MANAGEMENT IN METAVERSE INTERACTIONS - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240329793 titled 'TECHNOLOGIES FOR DEVICE MANAGEMENT IN METAVERSE INTERACTIONS

Simplified Explanation: The patent application discusses technologies for managing devices in interactions within a metaverse, where a compute device is connected to remote compute devices. The compute device can detect local devices, such as cell phones or smartwatches, and reproduce them in the metaverse for users to interact with.

  • Compute device connected to remote compute devices in a metaverse
  • Detection of local devices, like cell phones or smartwatches, by the compute device
  • Reproduction of local devices in the metaverse for user interaction
  • Local users can interface with local devices in the metaverse
  • Remote users may also be allowed to interface or control the local device

Potential Applications: - Virtual reality gaming - Augmented reality experiences - Remote device management - Virtual meetings and collaboration - Smart home integration

Problems Solved: - Seamless integration of physical devices into virtual environments - Enhanced user interaction with devices in the metaverse - Remote control and management of local devices - Improved collaboration and communication in virtual spaces - Simplified device connectivity in mixed reality settings

Benefits: - Enhanced user experience in virtual environments - Increased functionality and versatility of devices in the metaverse - Improved remote collaboration and communication - Streamlined device management and control - Facilitates seamless integration of physical and virtual worlds

Commercial Applications: Title: "Enhanced Device Management in Metaverse Interactions" This technology can be utilized in various industries such as gaming, entertainment, education, remote work, and smart home automation. Companies developing virtual reality platforms, augmented reality applications, and remote collaboration tools can benefit from implementing this device management technology to enhance user experiences and increase engagement.

Questions about Device Management in Metaverse Interactions: 1. How does this technology impact the user experience in virtual environments? 2. What are the potential security implications of allowing remote users to interface with local devices in the metaverse?


Original Abstract Submitted

technologies for device management in metaverse interactions are disclosed. in an illustrative embodiment, a compute device is connected to remote compute devices in a metaverse. the compute device may detect local devices, such as by seeing a device in images captured by a camera of the compute device. the local device may be, e.g., a cell phone or smartwatch. the local devices may be registered by the compute device and reproduced in the metaverse. the local user of the compute device may interface with the local devices in the metaverse. the local user may allow remote users to interface or control the local device as well.