Apple inc. (20240329797). DEVICES, METHODS AND GRAPHICAL USER INTERFACES FOR CONTENT APPLICATIONS simplified abstract
Contents
DEVICES, METHODS AND GRAPHICAL USER INTERFACES FOR CONTENT APPLICATIONS
Organization Name
Inventor(s)
Benjamin Hylak of San Francisco CA (US)
Aaron M. Burns of Sunnyvale CA (US)
Nathan Gitter of Cupertino CA (US)
Jordan A. Cazamias of San Francisco CA (US)
Alexis H. Palangie of Palo Alto CA (US)
James J. Owen of San Francisco CA (US)
DEVICES, METHODS AND GRAPHICAL USER INTERFACES FOR CONTENT APPLICATIONS - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240329797 titled 'DEVICES, METHODS AND GRAPHICAL USER INTERFACES FOR CONTENT APPLICATIONS
Simplified Explanation: The patent application describes devices, methods, and graphical interfaces for displaying content applications in an XR (extended reality) environment, offering an efficient and intuitive user experience.
Key Features and Innovation:
- Displaying content applications in a three-dimensional computer-generated environment.
- Providing different viewing modes and user interfaces for content applications in a three-dimensional computer-generated environment.
- Offering various interactions with content items displayed in the XR environment.
Potential Applications: This technology could be used in virtual reality gaming, immersive storytelling experiences, virtual meetings and conferences, virtual training simulations, and interactive educational content.
Problems Solved: This technology addresses the need for more engaging and interactive ways to display content in XR environments, enhancing user experience and usability.
Benefits: The benefits of this technology include improved user engagement, enhanced immersion in virtual environments, increased interactivity with content, and a more intuitive user interface.
'Commercial Applications: Potential commercial applications of this technology include virtual reality gaming platforms, XR content creation tools, virtual meeting and collaboration software, educational VR applications, and immersive storytelling platforms.
Questions about XR: 1. How does this technology improve user experience in XR environments? 2. What are the potential commercial uses of this technology in various industries?
Frequently Updated Research: Stay updated on advancements in XR technology, user experience design, and interactive content creation to enhance the application of this technology in various fields.
Original Abstract Submitted
devices, methods, and graphical interfaces for content applications displayed in an xr environment provide for an efficient and intuitive user experience. in some embodiments, a content application is displayed in a three-dimensional computer-generated environment. in some embodiments, different viewing modes and user interfaces are available for a content application in a three-dimensional computer-generated environment. in some embodiments, different interactions are available with content items displayed in the xr environment.
- Apple inc.
- Benjamin Hylak of San Francisco CA (US)
- Aaron M. Burns of Sunnyvale CA (US)
- Nathan Gitter of Cupertino CA (US)
- Jordan A. Cazamias of San Francisco CA (US)
- Alexis H. Palangie of Palo Alto CA (US)
- James J. Owen of San Francisco CA (US)
- G06F3/04815
- G06F3/01
- G06F3/0482
- G06F3/04845
- G06T11/60
- CPC G06F3/04815