Meta platforms technologies, llc (20240331331). Coordination of Interactions of Virtual Objects simplified abstract

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Coordination of Interactions of Virtual Objects

Organization Name

meta platforms technologies, llc

Inventor(s)

Miguel Goncalves of Redwood City CA (US)

Bret Hobbs of Moraga CA (US)

Lionel Laurent Reyero of Lexington MA (US)

Gabriel Barbosa Nunes of San Francisco CA (US)

Benjamin Blonder Leizman of New York NY (US)

Neil Anthony Clifford of Loughton (GB)

Coordination of Interactions of Virtual Objects - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240331331 titled 'Coordination of Interactions of Virtual Objects

    • Simplified Explanation:**

The patent application describes a system that manages interactions between virtual objects in a virtual reality environment set in the real world. It allows virtual objects to communicate with each other and receive notifications about events in the artificial reality environment.

    • Key Features and Innovation:**
  • Coordination of interactions between multiple virtual objects in an artificial reality environment.
  • Registration of properties of virtual objects to receive event notifications.
  • Ability for virtual objects to query and communicate with each other.
  • Identification of features of the real-world environment.
  • Use of identification to register for events and communicate with other virtual objects.
    • Potential Applications:**

This technology could be used in virtual reality gaming, training simulations, virtual meetings, and remote collaboration tools.

    • Problems Solved:**

This technology addresses the challenge of coordinating interactions between virtual objects in a virtual reality environment set in the real world.

    • Benefits:**
  • Enhanced communication and interaction between virtual objects.
  • Improved user experience in virtual reality environments.
  • Increased realism and immersion in virtual reality simulations.
    • Commercial Applications:**

The technology could be applied in the gaming industry, virtual training programs, virtual events, and remote work collaboration tools.

    • Prior Art:**

Prior art related to this technology may include research on virtual reality systems, virtual object interactions, and real-world integration in virtual environments.

    • Frequently Updated Research:**

Researchers may be exploring advancements in virtual reality technology, real-world integration in virtual environments, and communication protocols between virtual objects.

    • Questions about Virtual Object System:**

1. How does the virtual object system enhance user experience in virtual reality environments? 2. What are the potential commercial applications of the virtual object system in different industries?


Original Abstract Submitted

a virtual object system can coordinate interactions between multiple virtual objects in an artificial reality environment. embodiments receive a first virtual object, the first virtual object including first properties, where the artificial reality environment is set in a real-world environment. embodiments register the first properties of the first virtual object to receive notifications of events from the artificial reality environment. embodiments receive one or more queries from a second virtual object and in response to the one or more queries, respond to the second virtual object with identified features of the real-world environment in which the artificial reality environment is set and identifications of one or more other virtual objects (e.g., the first virtual object). the second virtual object can use the identification of the first virtual object to register for events related to the first virtual object and/or communicate with the first virtual object.