Aristocrat Technologies Australia Pty Limited (20240321043). Gaming Device with Retriggerable Randomly Collectable Composite Feature Game simplified abstract

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Gaming Device with Retriggerable Randomly Collectable Composite Feature Game

Organization Name

Aristocrat Technologies Australia Pty Limited

Inventor(s)

Karen Kendall of Toongabbie NSW (AU)

James Loader of Springfield NSW (AU)

Lauren Paterson of Kellyville NSW (AU)

Antoon Visser of Coogee NSW (AU)

Gaming Device with Retriggerable Randomly Collectable Composite Feature Game - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240321043 titled 'Gaming Device with Retriggerable Randomly Collectable Composite Feature Game

Simplified Explanation: The patent application describes an electronic gaming device that displays symbols, including trigger symbols, and initiates a composite feature game when specific trigger symbols are collected.

  • The electronic gaming device includes a credit input device, a display, an input device for player input, and a processor.
  • The display shows various symbols, including trigger symbols, which, when collected, activate a composite feature game.
  • The processor animates the collection of trigger symbols and starts the composite feature game incorporating characteristics from different feature games.

Key Features and Innovation:

  • Incorporates trigger symbols to activate a composite feature game.
  • Utilizes a processor to animate the collection of trigger symbols.
  • Combines characteristics from different feature games in the composite feature game.

Potential Applications: The technology can be used in various electronic gaming devices to enhance player experience and engagement.

Problems Solved: The technology provides a unique and interactive gaming experience by combining elements from different feature games.

Benefits:

  • Enhanced player engagement.
  • Increased entertainment value.
  • Unique gaming experience.

Commercial Applications: The technology can be applied in the gaming industry to develop innovative electronic gaming devices that attract players with interactive features.

Prior Art: Research into similar electronic gaming devices and composite feature games can provide insights into the existing technology landscape.

Frequently Updated Research: Stay updated on advancements in electronic gaming technology and feature game development to enhance the innovation of the described technology.

Questions about Electronic Gaming Device: 1. How does the technology improve player engagement in electronic gaming? 2. What are the potential market implications of implementing this technology in the gaming industry?


Original Abstract Submitted

an electronic gaming device comprises a credit input device; a display; an input device operable to receive player input and a processor. the display displays a plurality of symbols selected for display, and one or both of a first trigger symbol and a second trigger symbol as part of the plurality of symbols selected for display. after displaying one or both of the first trigger symbol and the second trigger symbol, the processor animates collecting one or both of the first trigger symbol and the second trigger symbol. after displaying both of the first trigger symbol and the second trigger symbol are collected, the processor initiates a first composite feature game incorporating at least one characteristic of each of a first feature game and a second feature game.