Aristocrat Technologies Australia Pty Limited (20240321040). GAMING MACHINES AND METHOD FOR DISPLAYING BACKGROUNDS ON MULTIPLE GAMING MACHINES simplified abstract

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GAMING MACHINES AND METHOD FOR DISPLAYING BACKGROUNDS ON MULTIPLE GAMING MACHINES

Organization Name

Aristocrat Technologies Australia Pty Limited

Inventor(s)

Dominic Demarco of Round Rock TX (US)

Daniel Harden of Palo Alto CA (US)

GAMING MACHINES AND METHOD FOR DISPLAYING BACKGROUNDS ON MULTIPLE GAMING MACHINES - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240321040 titled 'GAMING MACHINES AND METHOD FOR DISPLAYING BACKGROUNDS ON MULTIPLE GAMING MACHINES

The abstract describes a system with multiple electronic gaming machines positioned next to each other, each with a display and a controller. The system allows for images to move from one display to another through programmed control.

  • Electronic gaming machines with displays and controllers
  • Machines positioned laterally next to each other
  • Displays designed to line up horizontally
  • Controller programmed to control displays and image movement
  • Images can move from one display to another through animation

Potential Applications: - Gaming industry for interactive and engaging experiences - Entertainment venues for enhanced visual displays - Educational settings for interactive learning activities

Problems Solved: - Enhances user experience by creating seamless transitions between displays - Increases engagement and interactivity in gaming environments

Benefits: - Improved visual experience for users - Enhanced gameplay through interactive features - Increased entertainment value for players

Commercial Applications: Title: "Enhanced Interactive Gaming System" This technology can be used in casinos, arcades, and entertainment centers to provide a more engaging and immersive gaming experience for customers. It can attract more players and increase revenue for businesses in the gaming industry.

Questions about the technology: 1. How does the system ensure smooth transitions between displays? The system is programmed to control the movement of images from one display to another, ensuring seamless transitions for users.

2. What are the potential limitations of this technology in terms of display size and resolution? The size and resolution of the displays may impact the quality of the visual experience for users, so it is important to consider these factors when implementing the system.


Original Abstract Submitted

a system is provided. the system includes a plurality of electronic gaming machines, each including a display and a controller. a first electronic gaming machine and a second electronic gaming machine are positioned adjacent to each other laterally. a first display associated with the first electronic gaming machine and a second display associated with the second electronic gaming machine are designed to line up horizontally. a controller associated with at least one of the first electronic gaming machine and the second electronic gaming machine is programmed to control the first display and the second display. the first display and the second display each display a game display area and a background area. the controller is programmed to: a) cause an image to be displayed on the first display; and b) generate and cause to be displayed an animation of the image moving from the first display to the second display.