Sony Interactive Entertainment LLC (20240316462). VIDEO GAME GUIDANCE SYSTEM simplified abstract

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VIDEO GAME GUIDANCE SYSTEM

Organization Name

Sony Interactive Entertainment LLC

Inventor(s)

Alvin J. Daniel of Redwood Shores CA (US)

VIDEO GAME GUIDANCE SYSTEM - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240316462 titled 'VIDEO GAME GUIDANCE SYSTEM

The abstract describes a system for providing computer simulated game guidance content, including a game guide database, game objectives database, network connector, and control circuit.

  • Simplified Explanation:

This patent application describes a system that helps users with game guidance by analyzing audio segments recorded from the game to identify objectives and provide relevant content items from a database.

  • Key Features and Innovation:

- Utilizes audio segments recorded from the game for guidance. - Matches game objectives with content items in the database. - Provides personalized guidance to users based on their gameplay.

  • Potential Applications:

- Enhancing user experience in gaming. - Improving gameplay efficiency. - Providing on-demand assistance for challenging game levels.

  • Problems Solved:

- Difficulty in finding relevant guidance during gameplay. - Lack of personalized assistance for individual players. - Inefficient use of game guide resources.

  • Benefits:

- Tailored guidance based on user's gameplay. - Enhanced gaming experience. - Increased user satisfaction and engagement.

  • Commercial Applications:

"Game Guide System for Personalized Gameplay Assistance"

  • Questions about Game Guide System:

1. How does the system analyze audio segments to identify game objectives? 2. What are the potential limitations of using audio-based guidance in games?

  • Frequently Updated Research:

Stay updated on advancements in audio recognition technology for game guidance systems.


Original Abstract Submitted

a game guide system, method, and apparatus are provided. a system for providing computer simulated game guidance content, comprising a game guide database, a game objectives database, a network connector configured to communicate with a plurality of user devices over a network, and a control circuit. the control circuit is configured to receive a game guide request from a user, receive an audio segment recorded from a game by a user device associated with the user, identify the game and a game objective from the game objectives database based on the audio segment, select a content item in the game guide database based on the game objective, and provide the content item to the user.