Adeia Guides Inc. (20240323497). SYSTEMS AND METHODS FOR ENABLING AN ENHANCED EXTENDED REALITY EXPERIENCE simplified abstract

From WikiPatents
Revision as of 05:51, 27 September 2024 by Wikipatents (talk | contribs) (Creating a new page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

SYSTEMS AND METHODS FOR ENABLING AN ENHANCED EXTENDED REALITY EXPERIENCE

Organization Name

Adeia Guides Inc.

Inventor(s)

Charles Dasher of Lawrenceville GA (US)

SYSTEMS AND METHODS FOR ENABLING AN ENHANCED EXTENDED REALITY EXPERIENCE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240323497 titled 'SYSTEMS AND METHODS FOR ENABLING AN ENHANCED EXTENDED REALITY EXPERIENCE

Simplified Explanation:

The patent application describes a system and method for enhancing the extended reality experience by mapping a virtual space to a physical space on an extended reality device. Pre-generated extended reality content is received at the device along with a content item that has started playback on a display. The system generates the content item and the extended reality content for simultaneous output on the extended reality device.

  • The system maps a virtual space to a physical space on an extended reality device.
  • Pre-generated extended reality content is received at the device.
  • Content item playback on a display triggers the generation of content item and extended reality content for concurrent output on the device.

Potential Applications:

1. Entertainment industry for immersive experiences. 2. Training and simulation applications for hands-on learning. 3. Virtual tours for real estate and tourism. 4. Gaming industry for interactive gameplay. 5. Medical field for surgical simulations.

Problems Solved:

1. Enhances the extended reality experience by combining virtual and physical spaces. 2. Provides synchronized content output for a more immersive experience. 3. Enables interactive and engaging applications in various industries.

Benefits:

1. Immersive and interactive extended reality experience. 2. Seamless integration of virtual and physical spaces. 3. Enhanced engagement and learning outcomes. 4. Versatile applications across different industries. 5. Improved user experience and entertainment value.

Commercial Applications:

The technology can be used in entertainment, training, tourism, gaming, and medical industries to create immersive and interactive experiences for users. This innovation has the potential to revolutionize how content is consumed and experienced in various fields.

Questions about Extended Reality Technology:

1. How does the system ensure the synchronization of pre-generated extended reality content with the content item being played back? 2. What are the potential challenges in implementing this technology across different industries and applications?


Original Abstract Submitted

systems and methods are provided for enabling an enhanced extended reality experience. a virtual space is mapped to a physical space at an extended reality device, and pre-generated extended reality content, for display with a content item, is received at the extended reality device. it is identified that the content item has started playback at a display, and the content item and the extended reality content are generated for concurrent output at the extended reality device.