Meta platforms technologies, llc (20240320991). Automatic Artificial Reality World Creation simplified abstract
Contents
Automatic Artificial Reality World Creation
Organization Name
meta platforms technologies, llc
Inventor(s)
Chun-Wei Chan of Foster City CA (US)
Automatic Artificial Reality World Creation - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240320991 titled 'Automatic Artificial Reality World Creation
The patent application describes methods and systems for creating an artificial reality environment using source images.
- The system employs a multi-layered comparative analysis to obtain virtual object representations of objects depicted in the source images.
- Virtual objects are selected from a library by matching identifiers for depicted objects with tags on virtual objects in the library.
- Virtual objects that do not have a match in the library are created by generating depth data and skinning a resulting 3D mesh based on the source images.
- The system compiles the virtual objects into the artificial reality environment based on relative locations determined from the source images.
- Potential Applications:
This technology can be used in virtual reality gaming, architectural visualization, virtual tours, and training simulations.
- Problems Solved:
This technology streamlines the process of creating virtual environments by automatically generating virtual objects from source images.
- Benefits:
The technology saves time and resources by automating the creation of virtual objects, resulting in more realistic and immersive artificial reality environments.
- Commercial Applications:
The technology can be utilized in the entertainment industry for creating virtual reality experiences, in the architecture and design fields for visualizing projects, and in the education sector for interactive learning environments.
- Prior Art:
Researchers and developers in the field of computer graphics and virtual reality have explored similar techniques for generating virtual objects from images. Further research can be conducted in academic journals and conferences related to computer graphics and virtual reality.
- Frequently Updated Research:
Stay updated on advancements in computer vision, image processing, and artificial intelligence technologies that could enhance the capabilities of automatically generating virtual objects from source images.
- Questions about Artificial Reality Environment Creation:
1. How does the system determine the relative locations of virtual objects in the artificial reality environment?
- The system uses data from the source images to determine the relative locations of virtual objects.
2. What are the key advantages of using a multi-layered comparative analysis in creating virtual objects?
- The multi-layered comparative analysis allows for more accurate and detailed virtual object representations.
Original Abstract Submitted
methods and systems described herein are directed to creating an artificial reality environment having elements automatically created from source images. in response to a creation system receiving the source images, the system can employ a multi-layered comparative analysis to obtain virtual object representations of objects depicted in the source images. a first set of the virtual objects can be selected from a library by matching identifiers for the depicted objects with tags on virtual objects in the library. a second set of virtual objects can be objects for which no candidate first virtual objects was adequately matched in the library, prompting the creation of a virtual object by generating depth data and skinning a resulting 3d mesh based on the source images. having determined the virtual objects, the system can compile them into the artificial reality environment according to relative locations determined from the source images.