Meta platforms technologies, llc (20240316454). Player-Tracking Video Game Editor simplified abstract
Contents
Player-Tracking Video Game Editor
Organization Name
meta platforms technologies, llc
Inventor(s)
[[:Category:Jakub Mirovsk� of Praha (CZ)|Jakub Mirovsk� of Praha (CZ)]][[Category:Jakub Mirovsk� of Praha (CZ)]]
[[:Category:Ján Ilavsk� of Prague (CZ)|Ján Ilavsk� of Prague (CZ)]][[Category:Ján Ilavsk� of Prague (CZ)]]
[[:Category:Peter Hrinc�r of Tlustice (CZ)|Peter Hrinc�r of Tlustice (CZ)]][[Category:Peter Hrinc�r of Tlustice (CZ)]]
Player-Tracking Video Game Editor - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240316454 titled 'Player-Tracking Video Game Editor
The present disclosure pertains to a player-tracking video game editor that can modify a three-dimensional virtual game space corresponding to a song. The editor allows for control of lighting effects for multiple lights in the virtual game space, as well as the addition of arcs and chains to emphasize sounds in the song. Additionally, the editor includes a beats-per-minute tool for easy identification of beats in the audio signal of the song, and provides a real-time preview of modifications to the virtual game space.
- Control lighting effects for multiple lights in the virtual game space
- Add arcs and chains to emphasize sounds in the song
- Include a beats-per-minute tool for identifying beats in the audio signal
- Provide a real-time preview of modifications to the virtual game space
- Modify a three-dimensional virtual game space corresponding to a song
Potential Applications: - Video game development - Music visualization software - Virtual reality experiences
Problems Solved: - Simplifying the process of modifying virtual game spaces - Enhancing the synchronization of visuals with audio in games
Benefits: - Improved user experience in video games - Streamlined development process for game designers - Enhanced audio-visual synchronization
Commercial Applications: Title: Innovative Player-Tracking Video Game Editor for Enhanced Virtual Experiences This technology can be utilized in the development of video games, music visualization software, and virtual reality experiences to enhance user engagement and create immersive environments. Game developers, music producers, and VR content creators can benefit from the advanced features of this editor.
Questions about Player-Tracking Video Game Editor: 1. How does the editor simplify the process of modifying virtual game spaces? The editor allows for easy control of lighting effects, addition of arcs and chains, and visualization of beats in the audio signal, streamlining the process for game designers.
2. What are the potential applications of this technology beyond video game development? This technology can also be used in music visualization software and virtual reality experiences to enhance audio-visual synchronization and create immersive environments.
Original Abstract Submitted
aspects of the present disclosure are directed to a player-tracking video game editor used to modify a three-dimensional virtual game space corresponding to a song. in some implementations, the editor can be used to control lighting effects for multiple lights in the virtual game space, without having to change each light individually. in some implementations, the editor can be used to add arcs (i.e., lines between two blocks intended to emphasize long sounds) and/or chains (i.e., multiple digital targets between two blocks causing multiple haptics effects) in the virtual game space corresponding to the song. in some implementations, the editor can provide a beats-per-minute (bpm) tool that can visualize an audio signal of a song for easy identification of beats. in some implementations, the editor can provide a real-time preview of modifications to the virtual game space, without requiring execution of the video game outside of the editor.