Apple inc. (20240256032). METHODS FOR PRESENTING AND SHARING CONTENT IN AN ENVIRONMENT simplified abstract

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METHODS FOR PRESENTING AND SHARING CONTENT IN AN ENVIRONMENT

Organization Name

apple inc.

Inventor(s)

Wesley M. Holder of Union City CA (US)

Christopher D. Mckenzie of Burlingame CA (US)

Israel Pastrana Vicente of Spring TX (US)

Connor A. Smith of Sunnyvale CA (US)

METHODS FOR PRESENTING AND SHARING CONTENT IN AN ENVIRONMENT - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240256032 titled 'METHODS FOR PRESENTING AND SHARING CONTENT IN AN ENVIRONMENT

In some embodiments, an electronic device selectively de-emphasizes a three-dimensional environment in which content is presented. In some embodiments, an electronic device modifies the boundaries of content in a user interface. In some embodiments, an electronic device shares content with users in a three-dimensional environment.

  • The electronic device can adjust the emphasis on the three-dimensional environment where content is displayed.
  • The device can change the boundaries of content within a user interface for better user interaction.
  • It allows sharing content with users in a three-dimensional setting for a more immersive experience.

Potential Applications: This technology could be used in virtual reality applications, video games, augmented reality experiences, and interactive presentations.

Problems Solved: This technology addresses the need for more user-friendly interfaces in three-dimensional environments, as well as the desire for enhanced content sharing capabilities.

Benefits: Enhanced user experience, improved interaction with content, increased engagement in virtual environments.

Commercial Applications: This technology could be valuable in the gaming industry, virtual reality training simulations, educational software, and interactive marketing campaigns.

Questions about the technology: 1. How does this technology improve user interaction in three-dimensional environments? 2. What are the potential limitations of this technology in terms of content sharing and modification?


Original Abstract Submitted

in some embodiments, an electronic device selectively de-emphasizes a three-dimensional environment in which content is presented. in some embodiments, an electronic device modifies the boundaries of content in a user interface. in some embodiments, an electronic device shares content with users in a three-dimensional environment.