20250170486. Data Proce (Sony Interactive Entertainment .): Difference between revisions
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Latest revision as of 14:08, 1 June 2025
DATA PROCESSING APPARATUS AND METHOD
Abstract: a data processing apparatus comprising circuitry configured to: obtain video game data from a video game application indicating an in-game situation; obtain data indicating a predicted in-game action of a user in response to the in-game situation; begin output of a first sequence of video frames depicting the predicted in-game action; receive data indicating an instructed in-game action of the user; if the predicted in-game action is the same as the instructed in-game action, continue output of the first sequence of video frames; and if the predicted in-game action is not the same as the instructed in-game action: stop output of the first sequence of video frames; output one or more interpolated video frames; and begin output of a second sequence of video frames depicting the instructed in-game action.
Inventor(s): Harvey Scott, Mark Jacobus Breugelmans, Jun Yen Leung, Michael Eder, Lazaros Michailidis
CPC Classification: A63F13/67 (adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use)
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