Difference between revisions of "Virtual Reality (VR) Patent Application Trends 2024"

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(Updating Virtual Reality (VR) Patent Application Trends 2024)
(Updating Virtual Reality (VR) Patent Application Trends 2024)
 
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=== Top CPC Codes ===
 
=== Top CPC Codes ===
 
* [[:Category:CPC_G06T19/006|G06T19/006]] (No explanation available)
 
* [[:Category:CPC_G06T19/006|G06T19/006]] (No explanation available)
** Count: 120 patents
+
** Count: 124 patents
 
** Example: [[20240226737. SOCIAL AND PROCEDURAL EFFECTS FOR COMPUTER-GENERATED ENVIRONMENTS (Warner Bros. Entertainment Inc.)]]
 
** Example: [[20240226737. SOCIAL AND PROCEDURAL EFFECTS FOR COMPUTER-GENERATED ENVIRONMENTS (Warner Bros. Entertainment Inc.)]]
 
* [[:Category:CPC_G06F3/011|G06F3/011]] (No explanation available)
 
* [[:Category:CPC_G06F3/011|G06F3/011]] (No explanation available)
** Count: 101 patents
+
** Count: 103 patents
 
** Example: [[20240233029. MEASURING RISK TOLERANCE USING VIRTUAL OR AUGMENTED REALITY VIEW OF SIMULATED OUTCOME (Wells Fargo Bank, N.A.)]]
 
** Example: [[20240233029. MEASURING RISK TOLERANCE USING VIRTUAL OR AUGMENTED REALITY VIEW OF SIMULATED OUTCOME (Wells Fargo Bank, N.A.)]]
 
* [[:Category:CPC_G02B27/0172|G02B27/0172]] (No explanation available)
 
* [[:Category:CPC_G02B27/0172|G02B27/0172]] (No explanation available)
** Count: 67 patents
+
** Count: 70 patents
 
** Example: [[20240231101. AUGMENTED AND VIRTUAL REALITY DISPLAY SYSTEMS WITH SHARED DISPLAY FOR LEFT AND RIGHT EYES (Magic Leap, Inc.)]]
 
** Example: [[20240231101. AUGMENTED AND VIRTUAL REALITY DISPLAY SYSTEMS WITH SHARED DISPLAY FOR LEFT AND RIGHT EYES (Magic Leap, Inc.)]]
 
* [[:Category:CPC_G06F3/013|G06F3/013]] (No explanation available)
 
* [[:Category:CPC_G06F3/013|G06F3/013]] (No explanation available)
** Count: 57 patents
+
** Count: 58 patents
 
** Example: [[20240231480. SYSTEM AND METHOD FOR CONTINUOUS CALIBRATION OF EYE TRACKING SYSTEMS USED IN VR/AR HMD UNITS (Inseye Inc.)]]
 
** Example: [[20240231480. SYSTEM AND METHOD FOR CONTINUOUS CALIBRATION OF EYE TRACKING SYSTEMS USED IN VR/AR HMD UNITS (Inseye Inc.)]]
 
* [[:Category:CPC_G06T19/20|G06T19/20]] (No explanation available)
 
* [[:Category:CPC_G06T19/20|G06T19/20]] (No explanation available)
** Count: 42 patents
+
** Count: 45 patents
 
** Example: [[20240236293. IMAGE PROCESSING METHOD AND VIRTUAL REALITY DISPLAY SYSTEM (Acer Incorporated)]]
 
** Example: [[20240236293. IMAGE PROCESSING METHOD AND VIRTUAL REALITY DISPLAY SYSTEM (Acer Incorporated)]]
 
* [[:Category:CPC_G06T17/00|G06T17/00]] (No explanation available)
 
* [[:Category:CPC_G06T17/00|G06T17/00]] (No explanation available)
** Count: 40 patents
+
** Count: 41 patents
 
** Example: [[20240231480. SYSTEM AND METHOD FOR CONTINUOUS CALIBRATION OF EYE TRACKING SYSTEMS USED IN VR/AR HMD UNITS (Inseye Inc.)]]
 
** Example: [[20240231480. SYSTEM AND METHOD FOR CONTINUOUS CALIBRATION OF EYE TRACKING SYSTEMS USED IN VR/AR HMD UNITS (Inseye Inc.)]]
 
* [[:Category:CPC_G06F3/017|G06F3/017]] (No explanation available)
 
* [[:Category:CPC_G06F3/017|G06F3/017]] (No explanation available)
** Count: 37 patents
+
** Count: 38 patents
 
** Example: [[20240233290. Extended Reality Communications Environment (Veyond Metaverse Inc.)]]
 
** Example: [[20240233290. Extended Reality Communications Environment (Veyond Metaverse Inc.)]]
 +
* [[:Category:CPC_G02B27/017|G02B27/017]] (No explanation available)
 +
** Count: 36 patents
 +
** Example: [[20240127546. Overlay Placement For Virtual Reality And Augmented Reality (Comcast Cable Communications, LLC)]]
 
* [[:Category:CPC_G06F3/04815|G06F3/04815]] (No explanation available)
 
* [[:Category:CPC_G06F3/04815|G06F3/04815]] (No explanation available)
 
** Count: 35 patents
 
** Count: 35 patents
 
** Example: [[20240233057. SYSTEMS AND METHODS FOR COLLABORATIVE TRAINING IN A GRAPHICALLY SIMULATED VIRTUAL REALITY (VR) ENVIRONMENT (Truist Bank)]]
 
** Example: [[20240233057. SYSTEMS AND METHODS FOR COLLABORATIVE TRAINING IN A GRAPHICALLY SIMULATED VIRTUAL REALITY (VR) ENVIRONMENT (Truist Bank)]]
* [[:Category:CPC_G02B27/017|G02B27/017]] (No explanation available)
 
** Count: 34 patents
 
** Example: [[20240127546. Overlay Placement For Virtual Reality And Augmented Reality (Comcast Cable Communications, LLC)]]
 
 
* [[:Category:CPC_H04N19/176|H04N19/176]] (No explanation available)
 
* [[:Category:CPC_H04N19/176|H04N19/176]] (No explanation available)
 
** Count: 31 patents
 
** Count: 31 patents
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=== [[:Category:Meta Platforms Technologies, LLC|Meta Platforms Technologies, LLC]] ===
 
=== [[:Category:Meta Platforms Technologies, LLC|Meta Platforms Technologies, LLC]] ===
* Number of Virtual Reality (VR) patents: 50
+
* Number of Virtual Reality (VR) patents: 51
 
* Top CPC codes:
 
* Top CPC codes:
 
** [[:Category:CPC_G02B27/0172|G02B27/0172]] (No explanation available): 10 patents
 
** [[:Category:CPC_G02B27/0172|G02B27/0172]] (No explanation available): 10 patents
** [[:Category:CPC_G06T19/006|G06T19/006]] (No explanation available): 9 patents
+
** [[:Category:CPC_G06T19/006|G06T19/006]] (No explanation available): 10 patents
** [[:Category:CPC_G06F3/011|G06F3/011]] (No explanation available): 7 patents
+
** [[:Category:CPC_G06F3/011|G06F3/011]] (No explanation available): 8 patents
 
* Recent patents:
 
* Recent patents:
 
** [[20240329402. REFLECTIVE LCD BASED VIRTUAL REALITY SYSTEM (Meta Platforms Technologies, LLC)]] (20241003)
 
** [[20240329402. REFLECTIVE LCD BASED VIRTUAL REALITY SYSTEM (Meta Platforms Technologies, LLC)]] (20241003)
Line 52: Line 52:
 
** [[20240029218. GAZE-AWARE TONE MAPPING AND CHROMATIC ADAPTATION (Meta Platforms Technologies, LLC)]] (20240125)
 
** [[20240029218. GAZE-AWARE TONE MAPPING AND CHROMATIC ADAPTATION (Meta Platforms Technologies, LLC)]] (20240125)
 
=== [[:Category:Snap Inc.|Snap Inc.]] ===
 
=== [[:Category:Snap Inc.|Snap Inc.]] ===
* Number of Virtual Reality (VR) patents: 24
+
* Number of Virtual Reality (VR) patents: 25
 
* Top CPC codes:
 
* Top CPC codes:
** [[:Category:CPC_G02B27/0172|G02B27/0172]] (No explanation available): 11 patents
+
** [[:Category:CPC_G02B27/0172|G02B27/0172]] (No explanation available): 12 patents
 
** [[:Category:CPC_G06T19/006|G06T19/006]] (No explanation available): 7 patents
 
** [[:Category:CPC_G06T19/006|G06T19/006]] (No explanation available): 7 patents
 
** [[:Category:CPC_G02B2027/0178|G02B2027/0178]] (No explanation available): 5 patents
 
** [[:Category:CPC_G02B2027/0178|G02B2027/0178]] (No explanation available): 5 patents
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** [[20240273671. DATA TRANSMISSION METHOD AND RELATED DEVICE FOR VIRTUAL REALITY SYSTEM (Beijing BOE Optoelectronics Technology Co., Ltd.)]] (20240815)
 
** [[20240273671. DATA TRANSMISSION METHOD AND RELATED DEVICE FOR VIRTUAL REALITY SYSTEM (Beijing BOE Optoelectronics Technology Co., Ltd.)]] (20240815)
 
** [[20240219684. OPTICAL SYSTEM AND VR DISPLAY DEVICE (BOE TECHNOLOGY GROUP CO., LTD.)]] (20240704)
 
** [[20240219684. OPTICAL SYSTEM AND VR DISPLAY DEVICE (BOE TECHNOLOGY GROUP CO., LTD.)]] (20240704)
 +
=== [[:Category:Dwayne NELSON|Dwayne NELSON of Las Vegas NV (US)]] ===
 +
* Number of Virtual Reality (VR) patents: 5
 +
* Top companies:
 +
** [[:Category:IGT|IGT]]: 5 patents
 +
* Recent patents:
 +
** [[20240420541. TRANSFERRING SESSIONS BETWEEN VIRTUAL REALITY DEVICES (IGT)]] (20241219)
 +
** [[20240420549. VIRTUAL REALITY MOTION SPORTS WAGERING (IGT)]] (20241219)
 +
** [[20240135782. PRESENTATION OF GAMING OFFERS ASSOCIATED WITH IDENTIFIED ITEMS IN AN AUGMENTED REALITY OR VIRTUAL REALITY ENVIRONMENT (IGT)]] (20240425)
 
=== [[:Category:Xiaoyu XIU|Xiaoyu XIU of San Diego CA (US)]] ===
 
=== [[:Category:Xiaoyu XIU|Xiaoyu XIU of San Diego CA (US)]] ===
 
* Number of Virtual Reality (VR) patents: 5
 
* Number of Virtual Reality (VR) patents: 5
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** [[20240135479. SYSTEMS AND METHODS FOR COLLABORATIVE TRAINING IN A GRAPHICALLY SIMULATED VIRTUAL REALITY (VR) ENVIRONMENT (Truist Bank)]] (20240425)
 
** [[20240135479. SYSTEMS AND METHODS FOR COLLABORATIVE TRAINING IN A GRAPHICALLY SIMULATED VIRTUAL REALITY (VR) ENVIRONMENT (Truist Bank)]] (20240425)
 
** [[20240135830. SYSTEMS AND METHODS FOR SCHEDULING SESSIONS IN A GRAPHICALLY SIMULATED VIRTUAL REALITY (VR) ENVIRONMENT (Truist Bank)]] (20240425)
 
** [[20240135830. SYSTEMS AND METHODS FOR SCHEDULING SESSIONS IN A GRAPHICALLY SIMULATED VIRTUAL REALITY (VR) ENVIRONMENT (Truist Bank)]] (20240425)
 +
=== [[:Category:Kevin HIGGINS|Kevin HIGGINS of Reno NV (US)]] ===
 +
* Number of Virtual Reality (VR) patents: 4
 +
* Top companies:
 +
** [[:Category:IGT|IGT]]: 4 patents
 +
* Recent patents:
 +
** [[20240420540. ASSIGNMENT OF LIVE DEALERS IN A VIRTUAL REALITY ENVIRONMENT (IGT)]] (20241219)
 +
** [[20240420541. TRANSFERRING SESSIONS BETWEEN VIRTUAL REALITY DEVICES (IGT)]] (20241219)
 +
** [[20240135782. PRESENTATION OF GAMING OFFERS ASSOCIATED WITH IDENTIFIED ITEMS IN AN AUGMENTED REALITY OR VIRTUAL REALITY ENVIRONMENT (IGT)]] (20240425)
 
=== [[:Category:Lien-Fei CHEN|Lien-Fei CHEN]] ===
 
=== [[:Category:Lien-Fei CHEN|Lien-Fei CHEN]] ===
 
* Number of Virtual Reality (VR) patents: 4
 
* Number of Virtual Reality (VR) patents: 4
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** [[20240139318. ANTI-TIGIT ANTIBODIES, ANTI-PVRIG ANTIBODIES AND COMBINATIONS THEREOF (Compugen Ltd.)]] (20240502)
 
** [[20240139318. ANTI-TIGIT ANTIBODIES, ANTI-PVRIG ANTIBODIES AND COMBINATIONS THEREOF (Compugen Ltd.)]] (20240502)
 
** [[20240025973. PVRIG POLYPEPTIDES AND METHODS OF TREATMENT (Compugen Ltd.)]] (20240125)
 
** [[20240025973. PVRIG POLYPEPTIDES AND METHODS OF TREATMENT (Compugen Ltd.)]] (20240125)
 +
=== [[:Category:Barath Jayaraman|Barath Jayaraman of Fort Mill SC (US)]] ===
 +
* Number of Virtual Reality (VR) patents: 4
 +
* Top companies:
 +
** [[:Category:Truist Bank|Truist Bank]]: 4 patents
 +
* Recent patents:
 +
** [[20240414139. SECURE PACKET RECORD IN MULTI-SOURCE VR ENVIRONMENT (Truist Bank)]] (20241212)
 +
** [[20240202808. MODELLED SERVICE OBJECT IN MULTI-SOURCE VR ENVIRONMENT (Truist Bank)]] (20240620)
 +
** [[20240146699. SECURE PACKET RECORD IN MULTI-SOURCE VR ENVIRONMENT (Truist Bank)]] (20240502)
 
=== [[:Category:Han Huang|Han Huang of San Diego CA (US)]] ===
 
=== [[:Category:Han Huang|Han Huang of San Diego CA (US)]] ===
 
* Number of Virtual Reality (VR) patents: 4
 
* Number of Virtual Reality (VR) patents: 4
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** [[20240314342. CASCADING AND PARALLEL PROCESSING OF AFFINE DMVR VIDEO CODING TOOLS (QUALCOMM Incorporated)]] (20240919)
 
** [[20240314342. CASCADING AND PARALLEL PROCESSING OF AFFINE DMVR VIDEO CODING TOOLS (QUALCOMM Incorporated)]] (20240919)
 
** [[20240179342. ADAPTIVE BILATERAL MATCHING FOR DECODER SIDE AFFINE MOTION VECTOR REFINEMENT (QUALCOMM Incorporated)]] (20240530)
 
** [[20240179342. ADAPTIVE BILATERAL MATCHING FOR DECODER SIDE AFFINE MOTION VECTOR REFINEMENT (QUALCOMM Incorporated)]] (20240530)
=== [[:Category:Ciaran Phelan|Ciaran Phelan]] ===
 
* Number of Virtual Reality (VR) patents: 4
 
* Top companies:
 
** [[:Category:Snap Inc.|Snap Inc.]]: 3 patents
 
** [[:Category:Wave Optics Ltd|Wave Optics Ltd]]: 1 patents
 
* Recent patents:
 
** [[20240210704. ANGULAR UNIFORMITY WAVEGUIDE FOR AUGMENTED OR VIRTUAL REALITY (Snap Inc.)]] (20240627)
 
** [[20240019698. METHODS FOR DESIGNING DIFFRACTION GRATING FOR AUGMENTED REALITY OR VIRTUAL REALITY DISPLAY AND DIFFRACTION GRATING FOR AUGMENTED REALITY OR VIRTUAL REALITY DISPLAY (Wave Optics Ltd)]] (20240118)
 
** [[20240361605. DEVICE FOR AUGMENTED REALITY OR VIRTUAL REALITY DISPLAY (Snap Inc.)]] (20241031)
 
=== [[:Category:William A. Sorrentino, III|William A. Sorrentino, III of Mill Valley CA (US)]] ===
 
* Number of Virtual Reality (VR) patents: 4
 
* Top companies:
 
** [[:Category:Apple Inc.|Apple Inc.]]: 4 patents
 
* Recent patents:
 
** [[20240012601. WEARABLE DEVICE FOR FACILITATING ENHANCED INTERACTION (Apple Inc.)]] (20240111)
 
** [[20240020076. WEARABLE DEVICE FOR FACILITATING ENHANCED INTERACTION (Apple Inc.)]] (20240118)
 
** [[20240053859. Systems, Methods, and Graphical User Interfaces for Interacting with Virtual Reality Environments (Apple Inc.)]] (20240215)
 
=== [[:Category:Lei WANG|Lei WANG]] ===
 
* Number of Virtual Reality (VR) patents: 4
 
* Top companies:
 
** [[:Category:BOE Technology Group Co., Ltd.|BOE Technology Group Co., Ltd.]]: 3 patents
 
** [[:Category:NANJING UNIVERSITY OF TECHNOLOGIY|NANJING UNIVERSITY OF TECHNOLOGIY]]: 1 patents
 
* Recent patents:
 
** [[20240280807. WEARABLE DISPLAY DEVICE AND METHOD FOR DETERMINING GAZE POSITION (BOE Technology Group Co., Ltd.)]] (20240822)
 
** [[20240067549. DOMESTIC WASTE INCINERATION FLY ASH TREATMENT SYSTEM (NANJING UNIVERSITY OF TECHNOLOGIY)]] (20240229)
 
** [[20240192769. DISPLAY DEVICE, WEARABLE DISPLAY DEVICE AND METHOD FOR DETERMINING GAZE POSITIONS (BOE Technology Group Co., Ltd.)]] (20240613)
 
  
 
== Top Collaborations in Virtual Reality (VR) ==
 
== Top Collaborations in Virtual Reality (VR) ==
Line 622: Line 620:
 
[[File:Top_20_Cities_for_Virtual_Reality_(VR)_Inventors.png|border|800px]]
 
[[File:Top_20_Cities_for_Virtual_Reality_(VR)_Inventors.png|border|800px]]
  
* Beijing: 168 inventors
+
* Beijing: 170 inventors
* San Francisco: 88 inventors
+
* San Francisco: 90 inventors
 
* San Diego: 78 inventors
 
* San Diego: 78 inventors
 
* San Jose: 67 inventors
 
* San Jose: 67 inventors
 
* Seoul: 61 inventors
 
* Seoul: 61 inventors
* Seattle: 52 inventors
+
* Seattle: 53 inventors
 
* Shanghai: 49 inventors
 
* Shanghai: 49 inventors
 +
* Los Angeles: 48 inventors
 
* Tokyo: 48 inventors
 
* Tokyo: 48 inventors
* Los Angeles: 47 inventors
+
* Daejeon: 48 inventors
* Shenzhen: 40 inventors
+
* Shenzhen: 47 inventors
 
* Suwon-si: 37 inventors
 
* Suwon-si: 37 inventors
* Daejeon: 36 inventors
 
 
* Bangalore: 36 inventors
 
* Bangalore: 36 inventors
 +
* London: 35 inventors
 
* Sunnyvale: 34 inventors
 
* Sunnyvale: 34 inventors
 
* Toronto: 34 inventors
 
* Toronto: 34 inventors
* London: 34 inventors
 
 
* Oakland: 31 inventors
 
* Oakland: 31 inventors
 
* Menlo Park: 30 inventors
 
* Menlo Park: 30 inventors

Latest revision as of 18:07, 22 December 2024

Contents

Virtual Reality (VR) Patent Application Filing Activity

Virtual Reality (VR) patent applications in 2024

Virtual Reality (VR) Monthly Patent Applications 2024 - Up to November 2024.png

Top Technology Areas in Virtual Reality (VR)

Top Technology Areas in Virtual Reality (VR) 2024 - Up to November 2024.png

Top CPC Codes

Top Companies in Virtual Reality (VR)

Top Companies in Virtual Reality (VR).png

Meta Platforms Technologies, LLC

Snap Inc.

Rovi Guides, Inc.

Intel Corporation

International Business Machines Corporation

Rondo Energy, Inc.

INTERNATIONAL BUSINESS MACHINES CORPORATION

QUALCOMM Incorporated

Apple Inc.

Magic Leap, Inc.

New Companies in Virtual Reality (VR) (Last Month)

800px

No new companies detected in the last month.

Emerging Technology Areas in Virtual Reality (VR)

Emerging Technology Areas in Virtual Reality (VR).png

Top Companies in Emerging Virtual Reality (VR) Technologies

Top Companies in Emerging Virtual Reality (VR) Technologies.png

Top Inventors in Virtual Reality (VR)

Top 50 Inventors in Virtual Reality (VR).png

Sarbajit K. Rakshit

Reda Harb of Issaquah WA (US)

John Setel O'DONNELL of Oakland CA (US)

Jeremy R. Fox of Georgetown TX (US)

Yusef Desjardins FERHANI of Menlo Park CA (US)

Dhananjay Lal of Englewood CO (US)

George Anthony Albero of Charlotte NC (US)

Matthew Bramlet of Peoria IL (US)

Eric Zavesky of Austin TX (US)

Ari Craine of Marietta GA (US)

Lili CHEN

Dwayne NELSON of Las Vegas NV (US)

Xiaoyu XIU of San Diego CA (US)

Xianglin WANG of San Diego CA (US)

Gad S. Cojocaru

Justin Douglas Drawz of Chicago IL (US)

Steven J. Garrou of Wilmette IL (US)

Gary W. Grube of Barrington Hills IL (US)

Nigel Bradley of Canton GA (US)

James Pratt of Round Rock TX (US)

Robert Koch of Peachtree Corners GA (US)

Maharaj Mukherjee of Poughkeepsie NY (US)

Mohmed Salim Valera

Ali Rezajoo of Charlotte NC (US)

Kevin HIGGINS of Reno NV (US)

Lien-Fei CHEN

Shan LIU of San Jose CA (US)

Li ZHANG of Los Angeles CA (US)

Jinghua MIAO

Wenyu LI

Yi-Wen CHEN of San Diego CA (US)

Naeri PARK

Junghak NAM

Hao ZHANG

Mark White of Antioch CA (US)

Sandeep Kumar of San Bruno CA (US)

Christopher Chan of South San Francisco CA (US)

Spencer Liang of San Mateo CA (US)

Lance Stapleton of Oakland CA (US)

Andrew W. Drake of Mountain View CA (US)

Yosi Gozlan

Ilan Vaknin

Shirley Sameah-Greenwald

Liat Dassa

Zohar Tiran

Barath Jayaraman of Fort Mill SC (US)

Han Huang of San Diego CA (US)

Vadim Seregin of San Diego CA (US)

Marta Karczewicz of San Diego CA (US)

Yan Zhang of San Diego CA (US)

Top Collaborations in Virtual Reality (VR)

Top 20 Collaborations in Virtual Reality (VR).png

Top US States for Virtual Reality (VR) Inventors

Top 10 US States for Virtual Reality (VR) Inventors.png


Top Cities for Virtual Reality (VR) Inventors

Top 20 Cities for Virtual Reality (VR) Inventors.png

  • Beijing: 170 inventors
  • San Francisco: 90 inventors
  • San Diego: 78 inventors
  • San Jose: 67 inventors
  • Seoul: 61 inventors
  • Seattle: 53 inventors
  • Shanghai: 49 inventors
  • Los Angeles: 48 inventors
  • Tokyo: 48 inventors
  • Daejeon: 48 inventors
  • Shenzhen: 47 inventors
  • Suwon-si: 37 inventors
  • Bangalore: 36 inventors
  • London: 35 inventors
  • Sunnyvale: 34 inventors
  • Toronto: 34 inventors
  • Oakland: 31 inventors
  • Menlo Park: 30 inventors
  • Redmond: 27 inventors
  • Charlotte: 26 inventors