US Patent Application 18352702. METHOD AND APPARATUS FOR CONTROLLING VIRTUAL OBJECT, TERMINAL, STORAGE MEDIUM AND COMPUTER PROGRAM PRODUCT simplified abstract

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METHOD AND APPARATUS FOR CONTROLLING VIRTUAL OBJECT, TERMINAL, STORAGE MEDIUM AND COMPUTER PROGRAM PRODUCT

Organization Name

TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED

Inventor(s)

Zhihong Liu of Shenzhen (CN)

METHOD AND APPARATUS FOR CONTROLLING VIRTUAL OBJECT, TERMINAL, STORAGE MEDIUM AND COMPUTER PROGRAM PRODUCT - A simplified explanation of the abstract

This abstract first appeared for US patent application 18352702 titled 'METHOD AND APPARATUS FOR CONTROLLING VIRTUAL OBJECT, TERMINAL, STORAGE MEDIUM AND COMPUTER PROGRAM PRODUCT

Simplified Explanation

This patent application describes a method and apparatus for controlling a virtual object in a game. It also includes a storage medium with computer program code.

  • The method involves displaying an object control interface based on the camp (group) to which a first virtual object belongs.
  • The first virtual object is controlled to perform camp tasks specific to its camp in response to control operations in the object control interface.
  • A game result is displayed through a game end interface when the performed camp task meets a game end condition.
  • The camp tasks for the first camp include maintaining a virtual device in a virtual environment and defeating the virtual object from the second camp.
  • The camp tasks for the second camp include destroying the virtual device in the virtual environment and defeating the virtual object from the first camp.


Original Abstract Submitted

Embodiments of this application disclose a method and an apparatus for controlling a virtual object, and a storage medium storing computer program code. The method includes displaying an object control interface based on a camp to which a first virtual object belongs; controlling the first virtual object to execute camp tasks corresponding to the camp to which the first virtual object belongs, in response to a control operation in the object control interface; and displaying a game result through a game end interface, in response to the performed camp task meeting a game end condition. Camp tasks corresponding to the first camp include maintaining a virtual device in a virtual environment and defeating the virtual object belonging to the second camp. Camp tasks corresponding to the second camp include destroying the virtual device in the virtual environment and defeating the virtual object belonging to the first camp.