US Patent Application 18208570. SYSTEMS AND METHODS FOR LIVE MEDIA CONTENT MATCHING simplified abstract

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SYSTEMS AND METHODS FOR LIVE MEDIA CONTENT MATCHING

Organization Name

Google LLC


Inventor(s)

Matthew Sharifi of Zurich (CH)


SYSTEMS AND METHODS FOR LIVE MEDIA CONTENT MATCHING - A simplified explanation of the abstract

  • This abstract for appeared for US patent application number 18208570 Titled 'SYSTEMS AND METHODS FOR LIVE MEDIA CONTENT MATCHING'

Simplified Explanation

This abstract describes a system and method for matching live media content. The system involves a server that receives first media content from a client device, which corresponds to a portion of media content currently being played on the client device. The first media content has a predefined expiration time. The server also obtains second media content from one or more content feeds, which also corresponds to a portion of the media content being played on the client device. If the second media content matches a portion of the media content that has already been played on the client device, the server obtains third media content from the content feeds before the expiration time. Finally, the server compares the first media content with the third media content.


Original Abstract Submitted

Systems and methods for matching live media content are disclosed. At a server, obtaining first media content from a client device, herein the first media content corresponds to a portion of media content being played on the client device, and the first media content is associated with a predefined expiration time; obtaining second media content from one or more content feeds, wherein the second media content also corresponds to a portion of the media content being played on the client device; in accordance with a determination that the second media content corresponds to a portion of the media content that has been played on the client device: before the predefined expiration time, obtaining third media content corresponding to the media content being played on the client device, from the one or more content feeds; and comparing the first media content with the third media content.