US Patent Application 18142868. USING IMPORTANCE RESAMPLING TO REDUCE THE MEMORY INCOHERENCE OF LIGHT SAMPLING simplified abstract

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USING IMPORTANCE RESAMPLING TO REDUCE THE MEMORY INCOHERENCE OF LIGHT SAMPLING

Organization Name

NVIDIA Corporation

Inventor(s)

Christopher Ryan Wyman of Redmond WA (US)

Robert Anthony Alfieri of Chapel Hill NC (US)

William Parsons Newhall, Jr. of Woodside CA (US)

Peter Schuyler Shirley of Salt Lake City UT (US)

USING IMPORTANCE RESAMPLING TO REDUCE THE MEMORY INCOHERENCE OF LIGHT SAMPLING - A simplified explanation of the abstract

This abstract first appeared for US patent application 18142868 titled 'USING IMPORTANCE RESAMPLING TO REDUCE THE MEMORY INCOHERENCE OF LIGHT SAMPLING

Simplified Explanation

- The patent application is about incorporating lighting effects into computer-generated graphics. - One embodiment of the invention involves rendering a virtual scene with multiple lights. - Before rendering a frame of graphics, a random sample of lights is taken from the set of lights in the scene. - A subset of the sampled lights is then selected to render pixels within specific portions of the frame. - The purpose of this technique is to enhance the lighting effects in computer-generated graphics. - The invention aims to improve the realism and visual quality of virtual scenes by selectively using lights. - This approach allows for more efficient rendering of lighting effects in computer-generated graphics.


Original Abstract Submitted

Devices, systems, and techniques to incorporate lighting effects into computer-generated graphics. In at least one embodiment, a virtual scene comprising a plurality of lights is rendered by randomly sampling a set of lights from among the plurality of lights prior to rendering a frame of graphics. A subset of the set of lights is selected and used to render pixels within one or more portions of the frame.