US Patent Application 18025866. CONSTANT-BASED CALCULATIONS IN SHADER PROLOGUE SHARED FUNCTION simplified abstract

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CONSTANT-BASED CALCULATIONS IN SHADER PROLOGUE SHARED FUNCTION

Organization Name

Intel Corporation


Inventor(s)

Przemyslaw Szymanski of Gdansk (PL)


Rafal Rudnicki of Gdansk (PL)


CONSTANT-BASED CALCULATIONS IN SHADER PROLOGUE SHARED FUNCTION - A simplified explanation of the abstract

  • This abstract for appeared for US patent application number 18025866 Titled 'CONSTANT-BASED CALCULATIONS IN SHADER PROLOGUE SHARED FUNCTION'

Simplified Explanation

This abstract describes a system that allows for the efficient execution of shader code in graphics processing. The system creates a single shared function that can be used by multiple instances of a primary shader function. The primary shader function is responsible for computing instance-specific values. The shared function is used to calculate a value that is needed by all instances of the primary shader function. This allows for the graphics execution unit to execute the primary shader function multiple times, while also calling the shared function from within each instance. Overall, this system optimizes the execution of shader code in graphics processing.


Original Abstract Submitted

A system creates a single shared instance of a shared function from shader code for multiple instances of the shader. The system creates multiple instances of a primary shader function from shader code to compute instance-specific values. The system creates the single instance of the shared function to compute a value used by the multiple instances of the primary shader function. A graphics execution unit can execute the multiple instances of the primary shader function, including calling the shared function from the multiple instances of the primary shader function.