US Patent Application 18020785. Controlling Movement of a Virtual Character in a Virtual Reality Environment simplified abstract

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Controlling Movement of a Virtual Character in a Virtual Reality Environment

Organization Name

Telefonaktiebolaget LM Ericsson (publ)


Inventor(s)

Alexander Hunt of Tygelsjö (SE)


Pex Tufvesson of Lund (SE)


Controlling Movement of a Virtual Character in a Virtual Reality Environment - A simplified explanation of the abstract

  • This abstract for appeared for US patent application number 18020785 Titled 'Controlling Movement of a Virtual Character in a Virtual Reality Environment'

Simplified Explanation

The abstract describes a method for controlling the movement of a virtual character in a virtual reality environment using a virtual reality device. The device includes a motion tracker that tracks the positions of the user in a physical movement area. The method involves obtaining the positions of the device in the physical area, determining the positions of the virtual character based on these obtained positions, and controlling the movement of the virtual character accordingly. The abstract also mentions the corresponding computer program product, apparatus, and virtual reality headset.


Original Abstract Submitted

A method for controlling movement of a virtual character in a virtual reality environment provided by a virtual reality device is disclosed. The virtual reality device comprising a motion tracker, wherein positions of the virtual character in the virtual reality environment correlate to positions of a user of the virtual reality device in a physical movement area. The method comprises obtaining positions of the virtual reality device in the physical movement area from the motion tracker, determining positions of the virtual character in the virtual reality environment based on the obtained positions of the virtual reality device in the physical movement area, and controlling movement of the virtual character in the virtual reality environment by applying the determined positions in a movement of the virtual character in relation to a position C in the physical movement area. Corresponding computer program product, apparatus, and virtual reality headset are also disclosed.